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Fixed in 7.2.0
Votes
0
Found in [Package]
7.2.0
Issue ID
1216890
Regression
Yes
[HDRP] [DX12] Editor crashes when switched to DX12
Versions tested: 2019.3.0f6 + 7.2.0
1) Create an HDRP template
2) Go to Edit ->Project Settings -> Player -> Other Settings
3) Change Windows Graphics API to DirectX 12
4) Observe that the Editor crashes
Expected result: Should switch to dx12 without issues.
Comments (7)
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keni4
Jan 04, 2023 09:58
Broken in 2022.2.1 f1
valentinwinkelmann
Feb 07, 2021 11:38
The same thing happens to me.
tetr4_
Nov 10, 2020 04:39
This error happens with 2021.1.0a4.949
Arkayx
Nov 03, 2020 21:44
I just ran into this issue, with Unity 2020.1.11f1 & HDRP 8.2.0
It happens when I try to add a Fog to my Global Volume. I disabled the fog for testing and it works just fine.
Don't know if this will be helpful though, but I think it's better to report use cases where this issue occurs.
zsami
Sep 28, 2020 22:34
It is still present.
I have ASUS ROG STRIX RTX 2070 SUPER
Unity versions with this problem:
2020.1.6f1
2019.4.11f1
IcyWalker
Sep 14, 2020 19:22
This is still happening in the newest unity, it's not fixed
bonannialberto
Jun 04, 2020 16:29
Still present in 7.3? I'm experiencing the same issue from 2019.3.15 to 2020.1.0b