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Fixed in 7.2.0

Votes

0

Found in [Package]

7.2.0

Issue ID

1216890

Regression

Yes

[HDRP] [DX12] Editor crashes when switched to DX12

Package: Scriptable Render Pipeline HD

-

Versions tested: 2019.3.0f6 + 7.2.0

1) Create an HDRP template
2) Go to Edit ->Project Settings -> Player -> Other Settings
3) Change Windows Graphics API to DirectX 12
4) Observe that the Editor crashes

Expected result: Should switch to dx12 without issues.

Comments (6)

  1. 9bacfc336c8f973c8df10d798bd879d3?d=mm

    Diego_Graphics

    Feb 07, 2021 11:38

    The same thing happens to me.

  2. D3bf640f008534b823e827fd587af1fa?d=mm

    tetr4_

    Nov 10, 2020 04:39

    This error happens with 2021.1.0a4.949

  3. E0a5cd11625144976aa10c1d6aa5b141?d=mm

    Arkayx

    Nov 03, 2020 21:44

    I just ran into this issue, with Unity 2020.1.11f1 & HDRP 8.2.0
    It happens when I try to add a Fog to my Global Volume. I disabled the fog for testing and it works just fine.

    Don't know if this will be helpful though, but I think it's better to report use cases where this issue occurs.

  4. 2146da55f0830ff4f642e5dd6a69251f?d=mm

    zsami

    Sep 28, 2020 22:34

    It is still present.
    I have ASUS ROG STRIX RTX 2070 SUPER
    Unity versions with this problem:
    2020.1.6f1
    2019.4.11f1

  5. B5ed933b2941e6651a86727e1f805318?d=mm

    IcyWalker

    Sep 14, 2020 19:22

    This is still happening in the newest unity, it's not fixed

  6. 01646f140d2ca0408fb7680a69d4195c?d=mm

    bonannialberto

    Jun 04, 2020 16:29

    Still present in 7.3? I'm experiencing the same issue from 2019.3.15 to 2020.1.0b

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