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[2D][Tilemap] A null reference exception while accessing Tilemap.SyncTil...
[2D][Tilemap] A null reference exception while accessing Tilemap.SyncTile[] causes unexpected behaviour in editor While erasing a ti... Read more
Unnecessary/unwanted binding candidates are found when detecting and cha...
How to reproduce:1. Open the attached 'RebindCandidates.zip' project2. Enter Play mode3. In the Drop-down menu select 'Mouse' and th... Read more
[Metal] Editor crashes on MemoryManager::Deallocate when unloading scene...
How to reproduce:1. Open the attached project "case_1215779.zip"2. Load the "BlazeSkyCore" scene3. Load the "NewEmptyScene"4. If the... Read more
[Shader Graph] Fog Node density returns 0 when it is connected to an Unl...
Reproduction steps:1. Create a new Project with URP or HDRP2. In the Project window create a new Unlit Graph and open it3. In the Sh... Read more
[HDRP] [Ray tracing] GameObject's inside Prefab with Volume overrides ar...
How to reproduce:1. Open the attached (Repro.zip) project2. Open the "test space factorio white" Scene3. Expand the "_DefaultSceneRo... Read more
Animation Rigging package causes unnecessary rotation when using Multi-A...
How to reproduce:1. Open attached project "AnimRigging.zip" and scene "Aim"2. Enter Play mode3. Inspect the rotation of 'root' ->... Read more
Prefab script's inspector values are not updated after script is changed...
How to reproduce:1. Open the "Missing_References.zip" project2. REPRODUCTION > step 13. Notice, that Prefab.prefab has the colors... Read more
EditorGUILayout.Popup freezes the Editor on Mac when text contains certa...
How to reproduce:1. Open the attached project "1215716.zip"2. In the Menu Bar, open Examples and click on "Editor GUILayout Popup us... Read more
Perforce Plugin causes ArgumentOutOfRangeException in batchmode
How to reproduce:1. Open the attached project and make sure Perforce is selected as the Version Control2. Close the Editor3. Run bui... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Editor crashes on D3D12GetInterface when repeatedly enabling and disabling 256 text components