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0
votes
Fixed

[URP]"FrameTiming' does not contain a definition for 'cpuMainThreadFrame...

Package: Scriptable Render Pipeline Universal

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Oct 27, 2021

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Version/s: 13.1.1

Steps to reproduce: 1) Download and open attached project2) Import Master URP packages to your project : com.unity.render-pipelines.... Read more

1
votes
Postponed

[Linux] Editor keeps opening online documentation after installing offli...

Hub

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Oct 27, 2021

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Version/s: 2021.1, 2021.2, 2021.2.1f1

How to reproduce:1. Download Documentation module2. Create new project3. Go to Help > Unity Manual Expected result: Browser is op... Read more

0
votes
Won't Fix

[Linux] Editor crashes when right clicking in Scene view while using Ubu...

Linux

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Oct 15, 2021

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Version/s: 2020.3.17f1, 2020.3.20f1, 2022.1.0a3

Reproduction steps:1. Open a new or an existing project2. Right click in Scene view Expected result: You are able to navigate the Sc... Read more

4
votes
Fixed
0
votes
By Design

ProfilerRecorder does not account the memory usage of textures for Total...

Profiling

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Oct 04, 2021

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Version/s: 2020.3, 2020.3.16f1, 2021.1, 2021.2, 2022.1

Reproduction steps:1. Open the user's attached "1103085_Profiler_Memory.zip" project2. Build and Run the "DemoWithTexture" Scene wit... Read more

0
votes
Fixed

Changes in the addressable group make the system unable to load assets f...

Package: Build Pipeline - Addressables

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Oct 28, 2021

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Version/s: 1.1.9

How to reproduce:1. Open the attached project "Share.zip"2. Open the Groups window (Window > Asset Management > Addressables &... Read more

0
votes
Fixed

Editor windows become inaccesible when disabling additional monitors

Native Window Management

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Sep 13, 2021

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Version/s: 2019.4, 2020.3, 2020.3.18f1, 2021.1, 2021.2, 2022.1

Steps to reproduce:1. Set up two monitors and extend screen across them2. (In case a laptop is used) Set the external monitor as you... Read more

0
votes
Fixed

Editor crashes after "Assertion failed on expression: 'input_end <= end(...

Graphics Device Features

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Sep 02, 2021

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Version/s: 2019.4, 2019.4.29f1, 2020.3, 2021.1, 2021.2, 2022.1

Reproduction steps:1. Open the project from the attached link2. Press Window &gt; Layout &gt; Default3. Open Game View Expected resu... Read more

0
votes
Fixed

[2D URP] Global Light with shadow settings enabled break batching

Package: Scriptable Render Pipeline Universal

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Oct 28, 2021

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Version/s: 12.0.0

[2D URP] Global Light with shadow settings enabled break batching Global Light 2D with "Shadow Intensity" and "Shadow Volume Intensi... Read more

1
votes
Fixed

[UI Toolkit] IndexOutOfRangeException is thrown when calling Focus() on...

Package: UI Toolkit

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Oct 19, 2021

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Version/s: Built-in

Reproduction steps:1. Open Attached Project "Repro"2. Add UI Document Component to GameObject3. Create New Panel Settings (Right-cli... Read more

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