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Width of the foldout gets shrunk when EditorGUILayout.Space is used with...
How to reproduce:1. Open the user's attached project2. In the top bar menu select Tools > FoldoutHeaderGroupBug3. In the Foldout ... Read more
Subassets destroyed by the undo system are kept if the Editor looses foc...
How to reproduce:1. Open the attached '1321443.zip' project2. Open the 'SampleScene'3. In the Project window select the 'Test' Asset... Read more
Editor/Player crash on BufferD3D12::BeginWrite/PIXBeginEvent<ID3D12Graph...
Reproduction steps:1. Open the user's attached project2. Go to Edit > Project Settings > Player, and set Graphics API for Wind... Read more
Preset Manager Filter fails to apply Preset when using Blob:"Folderpath"
Reproduction steps:1. Open attached Project "PresetFilter"2. Import an Image to Assets\Filtered3. Check the Import Settings of the I... Read more
Unity editor windows switch macOS spaces when maximizing the Unity edito...
Reproduction steps:1. Open the attached project (1321315_repro.zip)2. Place the Unity editor window on the secondary monitor's deskt... Read more
MeshCollider fails to be added when added through Script in Player
Reproduction steps:1. Open User Attached Project2. Open Assets\Scenes\SampleScene3. Press Play4. Click on the Board on the Table5. E... Read more
OnStateEnter/OnStateExit is called repeatedly when an AnimatorController...
How to reproduce:1. Open the attached "1321298.zip" project2. Enter "SampleScene" Scene3. Enter Play Mode4. In the Hierarchy select ... Read more
EdgeCollider2D Adjacent Endpoints result in inverted separation normals ...
Reproduction steps:1. Open attached project "Edge Collider Distance Normal Bug.zip" and scene "SampleScene"2. Enter Play Mode3. In G... Read more
[iOS 14] Screen is black before the splash screen appears
Reproduction steps:1. Open project in "Project.zip" and build it for iOS (any scene)2. Open Xcode project generated3. In project nav... Read more
TextureImporter settings get dirtied upon switching Platform Setting vie...
How to reproduce:1. Open the attached project2. Select the 'testImage' asset in the Project window3. In the Inspector window switch ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject