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[URP] No materials apart from UI are rendered when using Direct3D11 Grap...
Steps to reproduce:1. Create a new Universal RP Template project2. Open either the Scene or Game View Expected result: Default URP s... Read more
[Linux][Android] ETC1 and ETC2 compression fails when importing textures
Reproduction steps:1. Download and open the attached project called "ETCLinuxProblem.zip"2. Select all of the textures from the Proj... Read more
Project with 2D Animation package throws 'ArgumentException' when creati...
To reproduce:1. Open attached project ("case_1222158-Sample.zip")2. From menu bar select Assets > Create > UIElements > UXM... Read more
CustomRenderTexture renders black
Repro steps:1. Open QA attached project “repro_1222122”2. Build and Run Actual: The quad is black Reproducible with: 2019.2.0a8, 201... Read more
Crash in ShaderLab::TexEnv::SetTextureInfo when running Play Mode for a ...
How to reproduce:1. Open user-submitted project (ML Shader play 2.zip)2. Open the SampleScene3. Note the immediate ArgumentException... Read more
[Catalina] DriveInfo.AvailableFreeSpace returns 0 on macOS Catalina
How to reproduce:1. Open the attached DiskSpace.zip project2. Open the Senes/SampleScene and enter the Play mode3. Note in the conso... Read more
IndirectArgs do not bind properly when using DX12
Steps to reproduce:1. Open user-supplied project2. Run the Scene with DX11 - no cubes are rendered3. Run the Scene with DX12 Expecte... Read more
[HDRP] GameObjects glow when Directional Light is below the horizon and ...
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Enter the Play Mode3. Wait for the Directional Light t... Read more
Script using System.IO.Compression has errors until other blank file is ...
How to reproduce:1. Open the attached Temp.zip project2. Go to the project window/Assets/Editor3. Select Blank.cs and drag it to the... Read more
[Scene View] Gizmo dropdown list button does not collapse the list once ...
The gizmo dropdown list button in Scene view and Game view does not collapse the list after expanding it. Clicking anywhere else clo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List