Search Issue Tracker

0
votes
Fixed

HideInMenu attribute on a custom Marker class does not hide it from the ...

Package: Timeline

-

Feb 18, 2020

-

Version/s: 1.2.11

1) Add the file that is linked to this case (see first comment) to your project.2) Create a new timeline asset.3) Open the timeline ... Read more

0
votes
Fixed

Shader Graph sticky notes can not be copied and pasted

Package: Shader Graph

-

Feb 18, 2020

-

Version/s: 7.2.1

1. Create a new project2. Install Shader Graph package3. Right-click in Project Browser -> Create -> Shader -> Unlit Graph4... Read more

1
votes
Fixed

Crash on block_remove when initiating a drag and closing the window from...

Window management

-

Feb 18, 2020

-

Version/s: 2017.4, 2018.4, 2019.3.1f1

Steps to reproduce:1. Open the attached project ("1221016.zip")2. Use Shift + O to open the Window in the Scene View3. Click on the ... Read more

0
votes
Fixed

[Input System] Default value of 'expectedControlType' is not being set w...

Package: Input System

-

Feb 18, 2020

-

Version/s: 1.0.0-preview.6

Reproduction steps:1. Create a new project2. Install the "Input System" package3. Create a new InputAsset asset4. Create a new Actio... Read more

0
votes
Fixed

Package version changes while Unity is running cause Play Mode compiler ...

Package: Burst

-

Feb 18, 2020

-

Version/s: 2019.3, 2019.3.1f1, 2020.1

How to reproduce:1. Open the "RandomBugs.zip" project2. Change the Packages/manifest.json with Packages/Repromanifest.json3. In the ... Read more

0
votes
Fixed

[Mesh Output] Connecting a noise operator to an Output Mesh' Transform t...

Package: Visual Effect Graph

-

Feb 18, 2020

-

Version/s: 7.2.0

Repro steps:1. Create an 'Output Mesh' contextual node.2. Create a Perlin Noise 3D operator.3. Connect any Noise output into any Tra... Read more

0
votes
Fixed

[XR Interaction Toolkit] Terrain Trees are picked up by XR Raycasters fo...

Package: XR Interaction

-

Feb 18, 2020

-

Version/s: 2020.1, 2020.1.0a23

Repro steps:1. Open attached project2. Build and Run on Quest3. Point the teleport ray to the initial tree prefab and the others Act... Read more

0
votes
Fixed

[UX] Assemblies which reference 'Moq.dll' are not referenced in Editor w...

Scripting

-

Feb 18, 2020

-

Version/s: 2019.3, 2019.3.1f1, 2020.1, 2020.2

Reproduction steps:1. Open the attached project ("case_1220959-BrokenOverrides.zip")2. Notice the 'type or namespace name 'Moq' coul... Read more

0
votes
Fixed

Only installed package dependency versions are shown in the "Dependencie...

Packman

-

Feb 18, 2020

-

Version/s: 2020.1.0a8, 2020.1.0a21

How to reproduce:1. Open the user attached project (case_1209642-SubScene-AOT.zip)2. Open the Package Manager window (Menu bar: Wind... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.