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[UI] Scrollbar is hidden when Scroll View Height is 300 or higher
How to reproduce: 1. Open attached Unity project 2. Load SampleScene 3. Notice Vertical Scrollbar 4. Enter Play mode 5. Notice expec... Read more
"Child GameObject 'GameObject' was not registered into undo system and b...
Steps: 1. Add Cube to the Hierarchy and convert it to Prefab 2. Select instance and remove Mesh Renderer component 3. Add child Game... Read more
User gets "ArgumentNullException: Value cannot be null." error during c...
How to reproduce: # Open HUB; # Create 3D(HDRP) project; # Create visual effect graph in the "Project" window (Create->Visual ... Read more
[UI Toolkit][Mobile] Slider Input field value doesn't reset to 0 when in...
Steps to reproduce: 1. Open the attached project 2. Build to a device 3. Click the "UI Toolkit scene" button to switch scene 4. Clic... Read more
[Windows] Popup Window does not receive mouse events when hovering curso...
How to reproduce: 1. Create a new empty project 2. From the Scene view View Options toolbar, select the Effects button and menu (act... Read more
The "Plastic SCM" logo is not visible and it's not aligned with the "Man...
How to reproduce: 1. Open project "Probuilder Bug.zip" 2. Open the "New Scene" Scene (Assets > Scenes > New Scene) 3. Observe the "P... Read more
[Mono][Android] NullReferenceException error is thrown in device logs wh...
Reproduction steps: 1. Open the attached Unity project "WebRequestIssue.zip" 2. In the Project window navigate to Assets folder > Sc... Read more
Enter and exit play mode takes 2 minutes each
Entering playmode has regressed from 6 seconds to 1minute 58seconds between 2021.2.13f1 and 2022.1.0b10 This can be checked by: 1. ... Read more
New Cells are not added to the list when "Add to the list" is pressed in...
How to reproduce: 1. Open user attached project “Tilemap Test.zip” 2. Select “Grid” GameObject 3. Open Tile Palette window 4. Create... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crashes when debugging a for loop
- Crash on UnityPlayer!profiling::ProfilerManager::DisposeProfilerRecorder+0xa when Player gets relaunched and exited after running for a long amount of time
- [Input system] When releasing one touch and pressing a second touch during a single frame, the second touch is not translated into UI event line OnPointerDown by the InputSystemUIInputModule
- URP Samples - multiple "Attempting to resolve render surface" and other errors appear when setting Quality pipeline asset
- OnDemandRendering.willCurrentFrameRender returns incorrect values in the Player when UnityEngine.Rendering.OnDemandRendering.renderFrameInterval is greater than 1