Search Issue Tracker

0
votes
Active

[Graphview] Undoing while dragging out an edge creates a broken"ghost ed...

Graph Tools Foundation

-

Jan 03, 2020

-

Version/s: 2019.3.0f4

Reproduces in every version of Shadergraph going back to 4.10.1Steps to repro:1. Open a shadergraph2. Create any node3. Move the nod... Read more

1
votes
Active

DirectX12 performance is worse compared to DirectX11 and Vulkan

DirectX12

-

Dec 12, 2019

-

Version/s: 2017.4, 2019.3.0f1, 2020.1

How to reproduce:1. Open attached project ("DrawCallPerf.zip")2. Open SampleScene scene3. In Game window Enable stats and Maximize O... Read more

0
votes
Active

[FBX Exporter] Specular texture is not exported when using "Standard (Sp...

Package: FBX Exporter

-

Dec 03, 2019

-

Version/s: Preview.2-2.0.1

Steps to reproduce:1. Open attached "FbxExporterSpecularTextureIssue-2019.2.14" project2. Open "SampleScene" scene3. Right-click "Cu... Read more

0
votes
Active

[VCS] Request: VersionControl window could show which assets are checked...

Package: Version Control

-

Sep 18, 2019

-

Version/s:

Sometimes files do get checked out without actual changes happening to them.It would be good if VCS window could indicate which file... Read more

0
votes
Active

[VCS] After working offline in Perforce, show UI for "p4 reconcile" or s...

Package: Version Control

-

Sep 14, 2019

-

Version/s:

Today if Perforce connection goes down, then by default no changes can be done, until user clicks "Work Offline" option. However aft... Read more

0
votes
Active

[Bug Reporter] The bug reporter uses the old Unity icon

Bugreporter

-

Sep 11, 2019

-

Version/s: 2019.3.0b4, 2020.1.0a4

The editor icons have received an overhaul as part of the editor refresh, but the bug reporter still uses the old icon. 1. Open Unit... Read more

0
votes
Active

[GraphView] [ShaderGraph] Group Context menu is missing options/function...

Graph Tools Foundation

-

Aug 19, 2019

-

Version/s: 2019.2.0a1, 2019.3.0a1, 2019.3.0a12, 2020.1.0a1

How to reproduce:1. Open attached project "BugReports8.zip" and scene "SampleScene"2. In Project Window, open up "New Shader Graph"3... Read more

1
votes
Active

[FBX Exporter] Exported model gets corrupted when opened with DCC tools

Package: FBX Exporter

-

Aug 09, 2019

-

Version/s: preview.1 - 2.0.2

How to reproduce:1. Open user's attached project (BugReports2.zip)2. Open the "FBXExportBug" Scene3. Right-click on "DistributeTunne... Read more

0
votes
Active

[GraphView] IEdgeConnectorListener.OnDrop() is called even when there is...

Graph Tools Foundation

-

Jun 25, 2019

-

Version/s: 2019.1.0a1, 2019.1.8f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open the user-submitted project ("GraphViewPractice.zip")2. Go to "MyGraph" -> "Open Window"3. In the newly o... Read more

1
votes
Active

[FBX Exporter] FBX Exporter doesn't export BlendShapes

Package: FBX Exporter

-

May 20, 2019

-

Version/s: 2.0.1-preview11

Reproduction steps: 1. Open "fbxexportbug.zip" project2. Select "NPC1-StdF" Game Object in the Hierarchy3. "GameObject" -> "Expor... Read more