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UnityTests do not fail when nested coroutines throws an exception
When a test yields an IEnumerator in a coroutine (Playmode UnityTest), Unity will spawn a nested coroutine. When that throws an exce... Read more
[IAP] InvalidOperationException: Collection was modified; enumeration op...
Steps to reproduce: 1. Open user attached project 2. Go to Services tab and import the latest IAP package 3. Play the scene 4. Selec... Read more
Carve Hull is rotated when changing Nav Mesh Obstacle box shape size
Steps to reproduce: 1. Open attached “CarveHull.zip” Unity project 2. Open “Scene” scene 3. Select “Carving Rotated” object in Hiera... Read more
Changing the path of an asset is not recognized as a change on some Buil...
Steps to reproduce: 1. Download and open the attached project 2. Make sure you are on the same platform as the assetbundle build tar... Read more
Mesh isn't cleared from Memory when calling SkinnedMeshRenderer.BakeMesh...
How to reproduce: 1. Open the attached project "meshRepro" 2. Open the scene "SampleScene" and enter Play mode (Assets/Scenes/Sample... Read more
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