Search Issue Tracker

0
votes
Fixed

Project Browser Search has slower response when compared to Quick Search...

Project Browser

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Dec 10, 2020

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Version/s: 2018.4, 2019.4, 2020.1, 2020.2, 2021.1, 2021.1.0a7

Reproduction steps:1. Create an empty project2. Type something into the search of the Project Browser Expected result: The Search re... Read more

0
votes
Fixed

Calling LoadAssetAtPath during DomainReload returns null asset if asset ...

Asset - Database

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Sep 03, 2020

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Version/s: 2020.1, 2020.1.0b16, 2020.2, 2021.1

How to reproduce:1. Create an asset (i.e. a shader)2. Create a class with [InitializeOnLoad] in it, and call AssetDatabase.LoadAsset... Read more

0
votes
Fixed

There is no way to have 2 instances of AndroidJavaObject with different ...

Android

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Sep 11, 2020

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Version/s: 2018.4, 2019.4, 2019.4.3f1, 2020.1, 2020.2, 2021.1

Use cases:1 AndroidJavaObject needs to be passed to multiple independent bodies of code -- each which have their own independent dur... Read more

0
votes
Duplicate

Curves are cleared for AnimationCurves created via SerializeReferences w...

IMGUI

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Oct 20, 2020

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Version/s: 2019.4, 2019.4.12f1, 2020.1, 2020.2, 2021.1

How to reproduce:1. Open the attached "1286304.zip" project2. Right-click on Project window and go to Create -> Test23. Select th... Read more

0
votes
Fixed

Sprite Preview window loses pixels and the sprites are indistinguishable...

2D

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Dec 14, 2020

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Version/s: 2018.4, 2019.4, 2020.1, 2020.2, 2020.2.0b13, 2021.1

How to reproduce:1. Open the user's attached "Sprite Preview Incorrect" project2. In the Project window select the "enemy04_sheet" A... Read more

1
votes
Fixed

[Android] [Vulkan] Graphics memory is not released when switching betwee...

Mobile

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Nov 18, 2020

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Version/s: 2019.4, 2019.4.12f1, 2020.1, 2020.2, 2021.1

Steps to reproduce:1. Open user's attached project "VulkanUnableToUnloadGraphicsMemory.zip"2. Switch to Android3. Export the Android... Read more

0
votes
Won't Fix

[WebGL] Particular Vietnamese symbols are not being displayed in WebGL B...

Package: TextMeshPro

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Dec 04, 2020

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Version/s: 2018.4, 2019.4, 2019.4.16f1, 2020.1, 2020.2

How to reproduce:1. Download and open project 'WebGL.zip'2. Open scene 'SampleScene'3. Enter Play Mode4. Observe the Game View5. Bui... Read more

0
votes
Third Party Issue

Destroy() with a timer does not work on a specific Project

Scripting

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Dec 11, 2020

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Version/s: 2018.4, 2019.4, 2020.1, 2020.1.17f1, 2020.2, 2021.1

How to reproduce:1. Open the "TestDestroyCube" scene in the attached stripped "DemoBacketPhone.zip" Project2. Note that the red cube... Read more

0
votes
By Design

Crash on (mono-2.0-bdwgc) mono_gc_run_finalize non-deterministically whe...

Mono

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Dec 14, 2020

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Version/s: 2018.4, 2019.4, 2019.4.1f1, 2020.1, 2020.2, 2021.1

How to reproduce:1. Open the attached project from "New Unity Project.zip"2. Enter Play Mode3. Click Button until the crash occurs (... Read more

1
votes
Fixed

Vietnamese language character replaced with "?" in InputField

UI Toolkit

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Dec 17, 2020

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Version/s: 2018.4, 2018.4.28f1, 2019.4, 2020.3, 2021.1, 2021.2

Reproduction steps:1. Open attached project "InputVN.zip" and scene "SampleScene"2. Install "UniKeyNT.exe" and switch to the Vietnam... Read more

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