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Editor hangs in Play Mode when instantiating a Mesh every frame on macOS
How to reproduce:1. Open the user's attached project from "SurvivalIsland.zip"2. Open Scene "TestScene"3. Enter Play Mode Expected r... Read more
Crash on CustomRenderTextureManager::RecreateResources when "unity_built...
How to reproduce:1. Delete the "unity_builtin_extra" file in your Editor's directory under "version\Editor\Data\Resources"2. Try to ... Read more
[macOS] Editor crashes when trying to build Asset bundles in InitializeO...
Reproduction steps:1. Open the project2. Observe the editor crash3. If it does not crash, observe the console after the load4. (Opti... Read more
[Text] Default Text preset is not applied when creating a new Text object
Steps to reproduce:1. Download and open the project "text_preset.zip"2. Check if the default Text Preset is set to "PixelFont" (Edit... Read more
Updating from 2019.4 to 2019.4.23f1 and up will clear Prefab Inspector v...
How to reproduce:1. Open the attached project "PairOfAces.zip"2. In Project View go Prefabs > Interstitial3. Select Submarine pre... Read more
Crash on LinearAllocatorPool::ClearMainThreadFallback when closing the E...
How to reproduce:1. Open the user's attached project ("KillStack.zip")2. Close the Editor Expected result: Editor closesActual resul... Read more
Crash on physx::Sc::ElementInteractionMarker::~ElementInteractionMarker ...
Reproduction steps:1. Open the attached user's project and "SampleScene" scene2. Enter play mode, then press ESC and exit the play m... Read more
Asset importing takes a long time when opening a project for the first time
Reproduction steps:1. Open the attached project2. Notice the time it takes for it to open Expected result: The project opens in no l... Read more
Float ramainder will change value/precision if it was logged with Debug.Log
How to reproduce:1. Open the attached project2. Open SampleScene3. Click Play4. Click Step Down multiple times Expected result: Both... Read more
Crash on ModuleMetadataBindings::GetModuleIncludeSettingForObject when R...
Full title: Crash on ModuleMetadataBindings::GetModuleIncludeSettingForObject when Removing/Adding SerializeField from script attach... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved