Search Issue Tracker
2D Sprite Light is missing a Sprite reference when created
Make a new 2D project in 2021.1.4f1. Install the Universal Render Pipeline and setup the 2D Renderer. Create a 2D Sprite Light. Thi... Read more
URP Upgrade Material utility does not set the Alpha Clipping when Materi...
How to reproduce: 1. Open the attached project named "Case_1235516" 2. Open the Test Scene and observe an object with magenta-colore... Read more
Game Object is rendered incorrectly in the Game View when sampling Depth...
To reproduce: 1. Open attached project; 2. Open SampleScene; 3. Check the GameView Expected Result: red color is rendered where sp... Read more
URP Renderer asset's "Renderer Features" list item's "Name" text field d...
How to reproduce: 1. Open attached project (1218982.zip) 2. Select the "UniversalRenderPipelineAsset_Renderer" in the Project window... Read more
[Shaderlibrary] Inverse View Projection transformation matrix is not the...
Universals Inverse View Projection matrix is wrong. Repro steps: 1. Open project attatched (1222576-InverseVP.zip) 2. Open SampleS... Read more
[URP] [2D] Game view displays a blank screen when Overlay Camera is present
How to reproduce: 1. Open the user-submitted project 2. Open the scene "SampleScene" (Assets/Scenes/SampleScene.unity) 3. Enter Play... Read more
Shadows appear/disappear depending on the Camera rotation when the Fog M...
How to reproduce: 1. Open the user's attached project 2. Open 'SampleScene' and enter the Play mode 3. Hold the right mouse button i... Read more
Scene lighing is much brighter after upgrading project
I have a project made with 2021.1.0a10, and, after upgrading it to the latest 2021.1.1f1, the lighting is much much brighter. To re... Read more
[URP] [Gles3] [Android] Opaque objects are not rendered correctly when O...
Steps to reproduce: 1) Download attached project 2) Make sure that Gles3 is the only Graphics API in the list 3) Select URP asset a... Read more
[URP] Universal Additional Camera Data component is not removed when try...
How to reproduce: 1. Create a new URP project 2. Create an Empty GameObject 3. Add a Camera component to the GameObject 4. Press CTR... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow