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URP custom renderer layer transparency is not rendering objects in corre...
How to reproduce: 1. Open attached project "sofremake.zip" 2. Open "Sample" scene 3. Enter PlayMode 4. Go next to a wall and shoot (... Read more
Sprite Light doesn't update when Sprite reference PPU is changed
The apparent PPU of the sprite on a sprite light doesn't update even though the Sprite PPU has been modified. To reproduce: 1. Assi... Read more
[URP] Universal Additional Camera Data component is not removed when try...
How to reproduce: 1. Create a new URP project 2. Create an Empty GameObject 3. Add a Camera component to the GameObject 4. Press CTR... Read more
Shadow quality is inconsistent when switching between platforms
How to reproduce: 1. Open the attached project ("URP Shadow Test.zip") 2. Make sure Platform is set to iOS, Android or WebGL 3. Obse... Read more
URP Renderer asset's "Renderer Features" list item's "Name" text field d...
How to reproduce: 1. Open attached project (1218982.zip) 2. Select the "UniversalRenderPipelineAsset_Renderer" in the Project window... Read more
[URP] Smoothness value of Material changes from 0 to 0.5 when upgrading ...
How to reproduce: 1. Open the attached "case_1370665" project 2. Select the URP Asset in the "Edit -> Project Settings -> Graphics -... Read more
Asmdef warning when creating a new template project
Steps to reproduce: 1. Create a new project with the template URP 2. Wait for the project to fully load 3. Observe the console Expe... Read more
Parametric Light Upgrade triggers ArgumentOutofRangeException and variou...
To repro: Open the 2D Renderer Samples (master branch) and open the "1 Post Processing" scene. Upgrade the Parametric Light named "... Read more
SRP Batcher isn't compatible when setting the Graphics API for Window to...
Reproduction steps: 1. Open the attached project "SRPBatcherCompatible.zip" 2. From the Project tab, open Assets/TestSRPBatchCompati... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [VFX Graph] ArcTorus Transform changes in blackboard not reflected in Graph
- Text deletion works incorrectly in an input field when the Chinese language is used and the "Event System" Component is turned off
- Typed text doesn't appear in an input field when the Chinese language is used and the "Event System" Component is turned off
- Script associated with "GlobalVolumeFeature" is missing when inspecting "Mobile Renderer" Asset
- Clearable "RenderingCommandBuffer" errors are thrown in the Console when creating project using Universal 3D Template