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Fixed in 12.0.0

Votes

0

Found in [Package]

11.0

Issue ID

1332320

Regression

No

2D Sprite Light is missing a Sprite reference when created

Package: Scriptable Render Pipeline Universal

-

Make a new 2D project in 2021.1.4f1. Install the Universal Render Pipeline and setup the 2D Renderer. Create a 2D Sprite Light.

This error occurs:
NullReferenceException: Object reference not set to an instance of an object
UnityEngine.Experimental.Rendering.Universal.LightUtility.GenerateSpriteMesh (UnityEngine.Experimental.Rendering.Universal.Light2D light, UnityEngine.Sprite sprite) (at Library/PackageCache/com.unity.render-pipelines.universal@11.0.0/Runtime/2D/LightUtility.cs:446)
UnityEngine.Experimental.Rendering.Universal.Light2D.UpdateMesh (System.Boolean forceUpdate) (at Library/PackageCache/com.unity.render-pipelines.universal@11.0.0/Runtime/2D/Light2D.cs:262)
UnityEngine.Experimental.Rendering.Universal.Light2D.LateUpdate () (at Library/PackageCache/com.unity.render-pipelines.universal@11.0.0/Runtime/2D/Light2D.cs:329)

Should probably assign a sprite by default.

  1. Resolution Note (fix version 12.0.0):

    Fix for this issue is available on Unity 2022.1.0a8 and above

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