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0
votes
Fixed

Graphics.CopyTexture called with null destination texture' errors when e...

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Jun 07, 2022

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Version/s: 2022.1.4f1, 2022.2.0a16

Reproduction steps:1. Open the user's attached project2. Open the 'Map_Mission_001' Scene3. Enter Play mode4. Exit Play mode Expecte... Read more

1
votes
Fixed

[IL2CPP] Project with NHibernate library fails to Build when using IL2CP...

IL2CPP

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Jun 07, 2022

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Version/s: 2022.2.0a16

Reproduction steps:1. Open the attached project "1414799.zip"2. Build the project using IL2CPP Scripting Backend Expected result: Bu... Read more

0
votes
Won't Fix

Full values are not displayed when hovering over the Visual Effect Graph...

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Jun 07, 2022

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Version/s: 2019.4.39f1, 2020.1.0a22, 2022.2.0a15, 2022.2.0a16

Reproduction steps:1. Open the attached project “TestProject.zip“2. Open Assets/New VFX.vfx3. Hover over the values of Cosine (float... Read more

0
votes
Duplicate

URP materials from older versions are rendered into TerrainLit material ...

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Jun 07, 2022

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Version/s: 2022.2.0a13

How to reproduce:1. Open the attached project "ShadowmaskBug.zip"2. Open the "test" Scene in the Assets folder3. Open Lighting windo... Read more

4
votes
Fixed

[Terrain / URP]Mixed light baking with Shadowmask on URP with TerrainLit...

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Jun 07, 2022

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Version/s: 2021.2.0b15, 2021.2.8f1, 2022.1.0b3, 2022.2.0a1

How to reproduce:1. Open the attached project "ShadowmaskBug.zip"2. Open the "test" Scene in the Assets folder3. Open Lighting windo... Read more

6
votes
Won't Fix

Terrain Detail Mesh creates unnamed "Texture2D" with no reference to an ...

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Jun 07, 2022

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Version/s: 2020.3.32f1, 2022.1.0b12, 2022.2.0a8

Reproduction steps:1. Open the attached project "Bug Test.zip"2. Open the Memory Profiler from "Window > Analysis > Memory Pro... Read more

0
votes
Fixed

"EndLayoutGroup: BeginLayoutGroup must be called first" error is thrown ...

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Jun 07, 2022

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Version/s: 2020.3.33f1, 2022.1.0a10, 2022.1.0b16, 2022.2.0a10

Reproduction steps:1. Open the "Raw test" project2. Select "Terrain" in the Hierarchy3. In the Inspector go to Terrain Settings4. Na... Read more

1
votes
Won't Fix

Terrain data becomes corrupted after pulling from git remote

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Jun 07, 2022

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Version/s: 2020.3.31f1, 2021.3.3f1, 2022.2.0a17, 2023.1.0a1, 2023.2.0a1, 2023.3.0a3

How to reproduce:1. Clone the repository (linked in the edit below)2. Switch to the terrain-origin branch and create a new testing b... Read more

5
votes
Fixed

[Mobile] Terrain is shiny on Android/iOS Platform when Layer is using 2D...

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Jun 07, 2022

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Version/s: 2020.3.34f1, 2021.3.3f1, 2022.2.0a13, 2023.1.0a1

How to reproduce:1. Open the attached "1419939_Repro.zip" project2. Open the Scene "SampleScene" (found in the "Assets/Scenes" folde... Read more

0
votes
Duplicate

Culling masks do not work with baked lighting

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Jun 07, 2022

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Version/s: 2022.2.0a13

Steps to reproduce: 1. Clone Adventure-Sample-Game project2. Open Market scene3. Pan viewport camera around4. Notice that the realti... Read more

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