Search Issue Tracker
[FrameDebugger][URP] Grey image displayed when MSAA is enabled
When using FrameDebugger with URP and MSAA the camera buffer displays a grey image and the following warning is displayed on console... Read more
FrameDebugger has no texture preview except Texture2D
Steps:1. Open attached ReproSkinnedMesh.zip2. Open Repro scene3. Open FrameDebugger, enable it4. Render.OpaqueGeometry > RenderFo... Read more
[Frame Debugger][Mobile] Constantly refreshes when making a UI update fo...
Reproduction steps:1. Open the attached Unity project "FrameDebuggerIssue.zip"2. Navigate to Assets > Scenes folder and open "Tes... Read more
[FrameDebugger] "Draw Mesh (instanced)" not shown in Frame Debbuger when...
Reproduction steps:1. Open the attached user's Unity project "ParticleGPUInstancing.zip"2. Go to File > Build Settings and select... Read more
[FrameDebugger] shows the wrong texture
How to reproduce:1. Open project "TEST 2.zip"2. Open the FALCON_INTER scene3. Open the frame debugger4. Observe the unity_Lightmap t... Read more
[FrameDebugger] Depth buffer is shown when DrawOpaqueObjects pass is sel...
How to reproduce:1. Open the user-submitted project2. Open the scene "BugReport" (Assets/Scenes/BugReport.unity)3. Open the Frame De... Read more
[Plaforms] Build Configuration General Settings only lets to change Majo...
How to reproduce:1. Download the attached project 'DOTS_AndroidBuild.zip'2. Go to the BuildConfigurations folder and press on Androi... Read more
[Mac] ShortcutManager ignores Shift/Option modifier
1. Create a new project2. Open the ShortcutManager3. Try binding Shift+P key combination on any shortcut4. Try binding Option+P key ... Read more
[Mac] ShortcutManager ignores Shift modifier
1. Create a new project2. Open the ShortcutManager3. Try binding Shift+P key combination on any shortcut Expected result: Key combin... Read more
[OpenXR][Quest] Custom Shader Graph shader does causes duplicating view ...
Reproduction steps:1. Open the user's attached project "SkyboxShaderVR.zip"2. Make sure that OpenXR is set as the XR plugin and Sing... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved