Search Issue Tracker

0
votes
Fixed

HD Render Pipeline Wizard loses the Default Scene Prefab reference when ...

Package: Collab Proxy

-

Apr 16, 2020

-

Version/s: 1.3.7

How to reproduce:1. Create a new project with the HDRP template2. Open the Collaborate window from Window > Collaborate3. Publish... Read more

0
votes
Fixed

ScreenCapture.CaptureScreenshotAsTexture() will fail and hang editor whe...

MacOS

-

Apr 16, 2020

-

Version/s: 2017.4, 2020.2.0a8

ScreenCapture.CaptureScreenshotAsTexture() will fail and hang editor when called from outside of the player window When using the me... Read more

1
votes
Fixed

[HDRP][XR] Worldspace Canvas only renders in left eye with Single Pass I...

Package: Scriptable Render Pipeline HD

-

Apr 16, 2020

-

Version/s: 8.0.1

Reproduction steps:1. Open attached project ("butterflybroken.zip")2. Enter Play mode3. Look around in the scene Expected result: Wo... Read more

0
votes
Fixed

[HDRP][XR][VFX Graph] Game window view modes other than Left Eye cannot ...

XR SDK

-

Apr 16, 2020

-

Version/s: 2019.3, 2020.1, 2020.1.0b5, 2020.2

Repro steps:1. Open attached project2. Open scene VisualEffectSamples3. Try changing Target Eye setting in the Game Window to anythi... Read more

0
votes
Fixed

[Themes] "EndLayoutGroup" errors are thrown when GUI items are highlight...

IMGUI

-

Apr 16, 2020

-

Version/s: 2020.1.0a24, 2020.1.0b6, 2020.2

"EndLayoutGroup" errors are thrown in console when GUI items are highlighted by PrefixLabel after highlighting by content in Highlig... Read more

0
votes
Fixed

[HDRP] Entering Play Mode with HDRP 8.0.1/9.0.0 preview.13 gives StaticL...

Package: Scriptable Render Pipeline HD

-

Apr 16, 2020

-

Version/s: 8.0.1

Reproduction steps:1. Open the attached user's project "butterflybroken.zip"2. In the Project window under "Butterflies" open "Butte... Read more

0
votes
Fixed

[Serialization][URP] "SerializedObject destroyed" errors are thrown when...

Serialization

-

Apr 16, 2020

-

Version/s: 2020.1.0a19, 2020.2, 2020.2.0a7

When undo is pressed for any effect added to Global Volume component from Assets > Properties, "SerializedObject target has been ... Read more

0
votes
Fixed

Profile Analyzer continuously increases Editor memory usage when the Pla...

Package: Profile Analyzer

-

Apr 16, 2020

-

Version/s: 0.6.0-preview

How to reproduce:1. Create a new project2. Open the Profiler window (Window -> Analysis -> Profiler)3. In the Profiler window ... Read more

0
votes
Fixed

[PostProcessing] Burger buttons for PostProcessing volume component are ...

Post Processing

-

Apr 16, 2020

-

Version/s: 2019.3.0a3, 2020.1, 2020.1.0b5, 2020.2

For all postprocessing effects under post-process Volume component, the burger buttons are misaligned and are positioned lower than ... Read more

0
votes
Fixed

"The TypeManager must be initialized" error thrown when the project is b...

Package: Unity Netcode

-

Apr 16, 2020

-

Version/s: 0.1.0-preview.6

How to reproduce:1. Open attached "TypeManagerError-master" project2. Open Build Settings (File->Build Settings...)3. Check Devel... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.