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Package (NUnit, Test Tools, Timeout) race condition where modifying a sc...
In the included project, when I modify source files in an embedded package, and go back to the editor, the compilation fails. When I... Read more
[Profile Analyzer] Top markers from median frame showing negative level ...
How to reproduce:1. Open the Profile Analyzer2. Go into the compare tab3. Load 'editorcapture.pdata' into 1st data slot4. Load 'Prof... Read more
[Profile Analyzer] Offset depth value always contains a '+' when when co...
How to reproduce:1. Open the Profile Analyzer2. Go into the compare tab3. Load 'editorcapture.pdata' into 1st data slot4. Load 'Prof... Read more
[Animation] 'Property window' remains stay open after closing the Animat...
After creating new Animation then during adding a Property, 'Property window' remains to stay open, on closing the Animation window.... Read more
[URP] Reflection Probes bake in black when Editor platform is set to And...
Reproduction steps:1. Open the "Probe" Scene in the attached "1235855.zip" project2. Set the current platform to Android (File ->... Read more
[Profile Analyzer] Offset depth value is incorrect when when comparing P...
How to reproduce:1. Open the Profile Analyzer2. Go into the compare tab3. Load 'Profile Analyzer - Capture (2019.3.6f1).data.pdata' ... Read more
[iOS] No fallback for Light Probe Proxy Volume for devices which do not ...
How to reproduce:1. Open the user-supplied project2. Build the "SampleScene" Scene for iOS3. Observe the gradient on the moving bloc... Read more
[Input System] WithMatchingEventsBeingSuppressed doesn't work when tryin...
Repro steps:1. Open the user's attached project "InputSystemBugReport.zip"2. Connect a PS4 controller to the computer3. Enter Play M... Read more
Prefab Asset with Playable Director throws an unnecessary warning when u...
How to reproduce:1. Open the "1235781 repro" project2. Open the "TestScene" Asset from the Assets folder3. Create a new Timeline and... Read more
Editor hangs on close when baking is canceled and CPU usage is 100%
How to reproduce:1. Open the attached '1235769.zip' project2. Open 'repro' Scene3. Open Lighting Settings4. Click Generate Lighting5... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Sprite texture is null when read from a SpriteAtlas in an Addressables bundle
- Scrolling in the Tile Palette Brush Pick overlay breaks when a lot of Brushes are saved and the List View is enabled
- OnPreprocessAsset is not triggered when AssetPostprocessor version is changed and script recompiles
- Terrain Component and Overlay Text Rendering is broken when using Bitmap Text Rendering Mode
- “No Overlays” Overlay overlaps with the Tile Palette toolbar when docked on the left