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Issue ID




[URP] Reflection Probes bake in black when Editor platform is set to Android

Package: Scriptable Render Pipeline Universal


Reproduction steps:
1. Open the "Probe" Scene in the attached "" project
2. Set the current platform to Android (File -> Build Settings)
3. Select the "Reflection Probe" GameObject in the Hierarchy Window
4. Bake the Reflection Probe from the Inspector window

Expected result: The Reflection Probe captures a spherical view of its surroundings in all directions
Actual result: The Reflection Probe is black

Reproduces on: 9.0.0-preview.14 (2020.1.0a26, 2020.1.0b6, 2020.2.0a8)
Not reproducible on: 8.0.1 (2020.1.0b6, 2020.2.0a8)
Could not test on: 2017.4.40f1, 2018.4.22f1 - (Universal RP was not introduced), 2019.3.11f1 - (9.0.0-preview.14 package version was not introduced)

-Reproducible on Android Platform
-Not reproducible on PC, Mac & Linux Standalone, iOS, WebGL Platforms

  1. Resolution Note:

    Fixed in: 2020.2.0a12

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