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UI Builder UXML Preview text overlaps with its icon
Steps to reproduce:1. Create a new project2. Create UI Document (Create > UI > UI Document)3. Double-click on the newly create... Read more
Wrong opacity of a transparent Material when Render Queue is set lower t...
Reproduction steps:1. Open the attached “DepthShadow6000“ project2. Open the “DepthShadowDemo“ Scene3. In the Game View, observe the... Read more
“Parser Failure at line 2: Expected closing '}'“ error is thrown when lo...
Reproduction steps:1. Create a project with any template2. Observe the Console window Expected result: No errors are thrownActual re... Read more
Crash on RaiseException when AddGameElement handles a generic type
How to reproduce:1. Open the attached “CrashRepro“ project2. Open the “Assets/Scenes/Attemp1.unity“ Scene3. Enter Play Mode Reproduc... Read more
AndroidPlayer selects Vulkan Graphics API over GLES even on devices with...
Steps to reproduce:Build any app for Android with Auto Graphics API enabled in PlayerSettings.Deploy to device with very old Vulkan ... Read more
Interpolation 2D results are inconsistent when position.z = position.x i...
Reproduction steps:1. Open the attached “IN-104532_PhysicsBug.zip“ project2. Open the “Assets/Scenes/SampleScene.unity“ Scene3. Ente... Read more
Game View's scale slider bar gets set to 2.5x when entering Play Mode
How to reproduce:1. Create any new project2. Open the Game view3. Set the scale of the Game view to 1x4. Enter Play Mode5. Observe t... Read more
Crash/Memory leak in a WebGL build when executing a very large switch st...
Reproduction steps:1. Open the attached project ("100067_Repro")2. Build and Run the project for WebGL3. In the build, press the "La... Read more
“Fit viewport” doesn’t work if UXML Document output is resized to the sm...
Steps to reproduce:1. Create a new project2. Create UI Document (Create > UI > UI Document)3. Double-click on the newly create... Read more
[Asset Bundles] The Active Build Platform is being used instead of the b...
Reproduction steps:1. Open the attached projecta) If testing on Windows, open the “IN-103987_Win” projectb) If testing on Mac, open ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved