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Names of new Scenes created with Scene Template Pipeline are null/empty
Reproduction steps:1. Open attached project "SceneTemplateTest.zip"2. In Editor menu, select File -> New Scene3. In New Scene win... Read more
Multiple project browser windows share the same selection
Steps to reproduce: 1. Create new project2. Open two project browser windows3. Make sure both point to root assets folder4. In one o... Read more
Crash when entering Play Mode while requesting a URL with a redirect + n...
Reproduction steps:1. Set up a server that redirects to a file download (example setup for macOS is provided in an edit)2. Open atta... Read more
[XR SDK] Single Pass Stereo Instanced rendering breaks when rendering in...
Reproduction steps:1. Open the attached project ("1335518R.zip")2. Open the "SampleScene" scene3. Enter Play mode Expected result: B... Read more
Runtime theme's text color and font-size cannot be overridden from user ...
User cannot change the text color and the font size of UI elements using the ":root" or "VisualElement" selector. Steps:1 - From the... Read more
"Unknown managed type referenced" error is thrown when importing an Asse...
Reproduction steps:1. Open the attached project (bug.zip)2. Open the Package Manager and select the Localization package3. Import th... Read more
[IL2CPP] try-catch when() filter fails
Reproduction steps:1. Open project in "IL2CPPCatchWhen.zip"2. Open the sample scene and enter play mode3. Look at the logs in the co... Read more
Toolbar appears over Play/Pause/Stop buttons when using "CsoundUnity" pa...
How to reproduce:1. Open the attached project "UnityPlay_Issue.zip"2. Open Assets/Samples/CsoundUnity/3.0.0/Csound Test/CsoundTest.u... Read more
[Scene View] Expanding Particle Overlay window appears black when its do...
Black window appears on expanding Particle Overlay when it docked, Refer to the attached video Steps to Reproduce:1. Create a New Pr... Read more
Linux Editor WebGL build always fails with "System.ComponentModel.Win32E...
How to reproduce:1. Create a new project2. Press Ctrl+Shift+B to open the Build Settings window3. Switch to WebGL4. Build the projec... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used