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0
votes
Fixed

[macOS][OpenGL] VSync Count does not lock the framerate upon launching t...

MacOS

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Apr 19, 2020

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Version/s: 2019.1.0a11, 2019.3, 2019.3.10f1, 2020.1, 2020.2

How to reproduce:1. Open user-submitted project (vSync_OpenGLCore_bug.zip)2. Open the SampleScene3. Make sure OpenGLCore is the prim... Read more

0
votes
Fixed

Asset is not shown in the Package Manager after clicking Open in Unity once

Packman

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Apr 19, 2020

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Version/s: 2019.3, 2019.3.9f1

To reproduce:1. Create a new project2. Open the Asset Store in a browser (Make sure you are logged in)3. Click Add to My Assets and ... Read more

0
votes
Fixed

[2D IK] Some of the Animations break when in Play Mode

Package: 2D Inverse Kinematics

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Apr 19, 2020

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Version/s: 2019.3, 2019.3.10f1, 2020.2

How to reproduce:1. Open up user attached project2. Enter Play Mode3. Move the player and observe its animations Expected result: An... Read more

2
votes
Fixed

Selection frame drawn in Scene view when a GameObject is selected while ...

Linux

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Apr 18, 2020

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Version/s: 2019.1.13f1, 2019.3, 2019.3.9f1, 2020.2

How to reproduce:1. Create and open a new project2. Select the "Main Camera" GameObject in the Hierarchy3. In the Scene view press a... Read more

0
votes
Fixed

Crash on Physics2D_CUSTOM_GetIgnoreCollision when checking Physics2D.Get...

Physics2D

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Apr 18, 2020

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Version/s: 2018.3.0a1, 2018.4, 2018.4.21f1, 2019.3, 2020.1, 2020.2

Reproduction steps:1. Open the attached project ("1239208.zip")2. Open "SampleScene"3. Enter Play mode Reproducible with: 2018.3.0a1... Read more

1
votes
Fixed

[Performance Regression] "EditorOnly [Prefabs.MergePrefabs]" process not...

Scene Management

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Apr 18, 2020

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Version/s: 2019.3.0a1, 2019.3.10f1, 2020.1, 2020.2

Reproduction steps:1. Import the attached .unitypackage ("1239162.unitypackage")2. Open the Scene "Candy Trip 3" Expected result: Sc... Read more

0
votes
Fixed

OnEnable/OnDisable is called the second time when setting GameObject's i...

Physics

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Apr 18, 2020

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Version/s: 2017.4, 2019.3.9f1, 2020.2

How to reproduce:1. Open the attached project's Scene labeled "MyScene"2. In the Hierarchy, select the "GameObject"3. In the Inspect... Read more

0
votes
Fixed

[URP][2D] 2D Lights are ignored by Camera Culling mask

Package: Scriptable Render Pipeline Universal

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Apr 18, 2020

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Version/s: 9.0.0-preview.14

How to reproduce:1. Open the project from the attached file "1239136.zip"(link in edit)2. Open "SampleScene" and select the Main Cam... Read more

0
votes
Fixed

Crash on VertexDeclarationD3D11::GetInputLayout when importing a broken ...

Asset - Importers

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Apr 18, 2020

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Version/s: 2018.4, 2018.4.20f1, 2019.1, 2019.2.0a1

Reproduction steps:1. Import the FBX file attached by the user to any project Reproducible with: 2018.4.0f1, 2018.4.22f1, 2019.1.14f... Read more

0
votes
Fixed

Frame debugger for SRP Batcher reports unexpected Vertices and Indices r...

Hybrid Renderer

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Apr 17, 2020

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Version/s: 2019.3, 2020.1, 2020.1.0b5, 2020.2

How to reproduce:1. Open the attached project named "Case_1239035"2. Open the SampleScene3. Open the "Clone Quads.cs" and check whic... Read more

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