Search Issue Tracker
Fixed in 2020.2.X
Fixed in 2019.4.X, 2020.1.X
Votes
2
Found in
2019.1.13f1
2019.3
2019.3.9f1
2020.2
Issue ID
1239227
Regression
Yes
Selection frame drawn in Scene view when a GameObject is selected while Alt and left mouse buttons are pressed
How to reproduce:
1. Create and open a new project
2. Select the "Main Camera" GameObject in the Hierarchy
3. In the Scene view press and hold the left Alt key and the left mouse button
4. Move the mouse
Expected result: The Scene view's camera rotates around a point in the Scene
Actual result: A GameObject selection frame is drawn and the camera doesn't move
Reproducible with: 2019.1.13f1, 2019.3.11f1, 2020.1.0b6, 2020.20a7
Not reproducible with: 2017.4.40f1, 2018.4.22f1, 2019.1.12f1
Notes:
1. Tested on Windows 7 and Linux (Ubuntu 18.04 and KDE Neon 5.18)
2. Does not reproduce on Windows 7
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- A tile from the wrong layer gets selected in the Tile Palette when an Aseprite file with multiple layers is imported as a Tile Set
- Particle geometry is inverted, billboard is not lit, not receiving shadows in cubemap reflection when Render Alignment is set to View
- Menu bar list orders change when Domain Reload is performed
- Unity Hub Module icons wrap poorly when they occupy two rows
- "Add new query block" (+) button has no highlight when navigated with the keyboard
Resolution Note (fix version 2020.2):
Fixed keyboard modifiers from being incorrectly munged while moving between editor windows.
Fixed in 2020.2.0a12
Resolution Note (fix version 2020.1):
Fixed in 2020.1.5f1
Resolution Note (fix version 2019.4):
Fixed in 2019.4.1f1