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Shapes created with ProBuilder remain in the scene when pressing undo
Reproduction steps: 1. Create a new project 2. Install the ProBuilder package 3. Using the ProBuilder, create 2 shapes 4. Open t... Read more
Netcode for Entities displays incorrect error information when runInBack...
Reproduction steps: 1. Open the attached "ExtractionShooter" project 2. Enter the Play mode 3. Observe the errors in the Console ... Read more
UI performance degradation when a graph asset has hidden VisualElements
Reproduction steps: 1. Open the attached "ReproProj" project 2. Open the "Assets/Recipe" asset 3. Observe the results Expected... Read more
The CaptureScreenshot method scales UI incorrectly when using an orthogr...
Reproduction steps: 1. Open the attached “ReproProj” project 2. Open the “Assets/Scenes/SampleScene” scene 3. Enter the Play mode... Read more
URP Render Graph's ColorGradingLUT pass causes GC.Alloc every frame when...
Reproduction steps: 1. Open the attached “URPRenderGraphColorLUT.zip” project 2. Open “DefaultVolumeProfile” in Assets > URP 3. E... Read more
[Android] Player with the specific Video clip crashes on "/apex/com.andr...
How to reproduce: 1. Open the “IN_76766” project 2. Press “Bundle/Bad Bundle” 3. In the Build Settings “Run Device” dropdown, sel... Read more
The Console window is not cleared when scripts are recompiled and the "C...
How to reproduce: 1. Open the attached “console_recompile_issue” project 2. From the menu bar, select “Test → Message Console” 3.... Read more
"Warning CS8032: An instance of analyzer Unity.Properties.SourceGenerato...
Reproduction steps: 1. Open the “My Project.zip” project 2. Open Edit > Preferences > External Tools 3. Set External Script Edito... Read more
Building the project for Android fails when the Gradle installed with Un...
How to reproduce: 1. Open the “IN-75729.zip“ project 2. Open the “Build Profiles” 3. Select the Android Platform 4. Build the pr... Read more
Two "Add Component" buttons exist in Inspector when an Entities Subscene...
How to reproduce: 1. Open the “ObjectRef.zip“ project 2. Open the “SampleScene” 3. Select the “Cube“ GameObject under the “YetAnothe... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on UnityPlayer!profiling::ProfilerManager::DisposeProfilerRecorder+0xa when Player gets relaunched and exited after running for a long amount of time
- [Input system] When releasing one touch and pressing a second touch during a single frame, the second touch is not translated into UI event line OnPointerDown by the InputSystemUIInputModule
- URP Samples - multiple "Attempting to resolve render surface" and other errors appear when setting Quality pipeline asset
- OnDemandRendering.willCurrentFrameRender returns incorrect values in the Player when UnityEngine.Rendering.OnDemandRendering.renderFrameInterval is greater than 1
- Root motion is not reapplied when transitioning from an animation without root motion to an animation with root motion