Search Issue Tracker
Active
Under Consideration for 1.2.X
Votes
0
Found in [Package]
1.2.1
Issue ID
N4EBUG-114
Regression
No
Netcode for Entities displays incorrect error information when runInBackground is set to false
Reproduction steps:
1. Open the attached "ExtractionShooter" project
2. Enter the Play mode
3. Observe the errors in the Console logs
Expected Result: The path to enable runInBackground is shown as "Edit > Project Settings... > Player > Resolution and Presentation > Run in Background."
Actual Result: The path to enable runInBackground is shown as "Project Settings > Resolution & Presentation > Run in Background."
Reproducible with: 1.1.0-exp.1, 1.2.1 (2022.3.30f1, 6000.0.4f1)
Couldn’t test with: 0.51.1-preview.21 (2021.3.38f1), 1.0.17 (2022.3.30f1) (the errors are not thrown)
Reproducible on: Windows 11 Pro
Not reproducible on: No other environments tested
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Reflection problems when unbaked Reflection Probes are present
- Light Explorer columns sorting arrow is too small
- Context menu actions (Collapse All, Expand All, Enable All, Disable All, Remove All, Reset All) do nothing in Volume component
- [Android] Audio volume decreases when returning to the app during screen recording
- Graphical issues are caused by GPU Occlusion Culling when using Amplify Shaders
Add comment