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[Scriptable Build Pipeline] CompatibilityAssetBundleManifest.ToString() ...
How to reproduce:1. Open attached project "Edited.zip"2. Run the menu item: Test -> Old Style Build3. Run the menu item: Test -&g... Read more
[Mac] Video alpha channels are flipped vertically when transcoding to H2...
How to reproduce:1. Open the attached project ("dancer.zip")2. Select "dancer1.webm" file in the Assets window3. In the Inspector, c... Read more
Transform::GetWorldToLocalMatrix crash during first import when accessi...
Steps to reproduce:1. Download QA-supplied project ("case_1165801-prefabTransformAccessCrash.zip")2. Edit "producePrefabTransformAcc... Read more
[iOS] App crashes at runtime when changing the Device language
To reproduce: 1. Download attached "New Unity Project.zip" project and open in Unity2. Build for iOS3. Deploy the Xcode project to t... Read more
Error with .NET Standard 2.0 assemblies depending on their place in Assets
To reproduce:1) Open the attached project and scene2) Play it Expected: `1` and `2` are output in the console 3) Insert one of the t... Read more
[IMGUI] Sprite Icons are not visible in Asset Selector Window
[Linux][IMGUI] Sprite Icons are not visible in Asset Selector Window Sprite Icons are not visible in Asset Selector Window Steps to ... Read more
Audio Mix Send level changes simultaneously even when the Receive events...
How to reproduce:1. Open the attached project("Audio_Mixer_Bug")2. Go to Window > Audio > Audio Mixer3. Go to Audio Mixer >... Read more
[UIElements] Changing USS and C# scripts at the same time causes null re...
How to reproduce:1. Create new project2. Add styles.uss file and E03_StyleSheet.cs file to the project3. Open UIElementsExamples >... Read more
Errors "Bone index is not within the number of bones" are thrown when re...
How to reproduce:1. Open the attached project ("case_1165175-bug_remove_skin.zip")2. Reimport the "male_body.fbx" asset3. Inspect co... Read more
Crash on AssetImportManager::AssetImportManager when opening a project w...
How to reproduce:1. Open any project2. Open Edit > Preferences > Cache Server3. Change the "New Projects default asset pipelin... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Channel remapping dropdown in the Terrain Layer does not open when clicked on the title
- The Editor freezes indefinitely when a large number of elements are entered in the Subgraphs or Categories lists
- Some Visual Effects package Assets links to documentation are not working
- Heatmap asset’s documentation button in the Inspector window leads to “Sorry... that page seems to be missing!” page when clicked
- Crash on MonoBehaviour::CallMethodIfAvailable when performing various actions