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Duplicate
Votes
0
Found in
2019.2
2019.2.20f1
2019.3
2020.1
Issue ID
1220999
Regression
No
[WebGL][IL2CPP] After the first Build every other WebGL Build for empty project fails when Development mode is enabled
How to reproduce:
1. Open the attached 779507_WebGL-IL2CPPCore-Issue.zip project
2. Switch to WebGL platform and enable Development mode and Build
Expected: Build succeeds every time
Actual: Every second-time Build fails with IL2CPP errors
Reproducible with: 2019.2, 2019.3, 2020.1
Notes:
- It seems to be related to https://issuetracker.unity3d.com/issues/webgl-build-fails-with-il2cpp-compile-failed-errors
- Note that even after setting `UnityEditor.EditorUserBuildSettings.development = true`, the first (and only) successful build is not built-in Development mode (you can see the Development Build option enabled in the Build Settings though)
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This is a duplicate of issue #1210338