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[Linux, Mac] VR Template is available in Hub on Linux and Mac despite Op...
Reproduction steps: 1. Create a new VR Template project 2. Enter Play Mode 3. Observe Console window (if no error, observe Window ->... Read more
[iOS] Mobile Input field is not visible after focusing on Input Field wh...
Reproduction steps: 1. Open the attached "Input.zip" project 2. In File > Build Settings make sure that the "SampleScene" Scene is a... Read more
Multiple NullReferenceExceptions are thrown after assigning a Transform ...
Reproduction steps: 1. Open the attached 'Project_IK_Issues' project 2. Open the 'SampleScene' 3. Observe the Console Expected resu... Read more
[VFX Graph] The first particle is spawned higher than the initial positi...
Reproduction steps: 1. Open the attached 'VFXInstantiationPositionIssue' project 2. Open the 'InitPosition_2' Scene 3. Enter Play mo... Read more
"Font.textureRebuilt" is not invoked when using "Font.RequestCharactersI...
How to reproduce: 1. Open project "UnityBugGetCharactersInTexture.zip" 2. Open "SampleScene" Scene and enter Play Mode 3. Observe th... Read more
Console error when Serialized property in the nested array is removed
Reproduction steps: 1. Open the user's attached project 2. Select the "Example Hierarchy" (Assets > Example Hierarchy) 3. Navigate t... Read more
Shader Graph preview window is empty when using Deferred Rendering Path
Reproduction steps: 1. Open the attached 'DefferedShaderGraph' project 2. Observe the 'ShaderGraphTest' asset in the Shader Editor... Read more
[M1] Memory leak and crash when using VertexID in Shader Graph
Reproduction steps: 1. Open the attached 'My project' 2. Open the 'New Shader Graph' in Shader Graph Editor 3. Monitor the memory us... Read more
Editor crashes when clicking on a GameObject with a Box Collider 2D Comp...
Reproduction steps: 1. Open the attached project 2. Enter Play Mode 3. Click on the Player GameObject (Penguin sprite) in the Game V... Read more
UIDocument's transition animations do not work when adding a background ...
Reproduction steps: 1. Open the attached project "BackgroundColorTransitionBug.zip" 2. Play the "OK_Scene" Scene and observe the cor... Read more
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