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Animator states quickly jump during the Blackboard navigation when the p...
How to reproduce:1. Open the attached project "AnimatorRepro"2. Open the "SampleScene" scene3. Open the Animator window4. Enter the ... Read more
Profiling information icon does not update for Light Mode
Steps to reproduce: Ensure the editor is in light mode. Open any VFX Graph. In the top right, observe the profiling information icon... Read more
Non-prefab Assets with .prefab extension are incorrectly handled by the ...
How to reproduce:1. Open the submitted project (MeshPrefabImport_193)2. Select the 'customer_model' prefab in the Project window Exp... Read more
Lens Flare is misaligned when modifying the Camera's Viewport Rect
Reproduction steps:1. Open the attached “LensFlare.zip” project2. Open the “OutdoorsScene”3. Select the “Main Camera” GameObject fro... Read more
ArgumentException from hierarchyWindowItemOnGUI is thrown when leaving P...
How to reproduce:1. Open the user attached "HierarchyWindowItemOnGUI.zip" project2. Enter the "SampleScene" Scene3. Open the "Prefab... Read more
Order handles are missing when using UnityEvents
Reproduction steps:1. Open the “ReproProject“ project2. Open the “Assets/Rachidia“ scene3. Select the “InteractionTrigger” GameObjec... Read more
[Code Optimization] "Debug"/"Release" Mode not updated after Editor restart
Reproduction steps:1. Open "optimization_tests.zip" project2. "Preferences" -> "General" -> "Code Optimization on Startup" -&g... Read more
Visualization baked albedo is broken for rescaled terrains
If you draw a pattern on a terrain surface and then resize the terrain (using terrain settings), the pattern may be stretched differ... Read more
Apply Scene Offsets is not applied when looping a Timeline
Apply Scene Offsets is not applied when looping a Timeline When I set the Playable Director wrap mode to "Loop", my Animation track ... Read more
Blur shader doesn't work when the "Scene Color" Node is attached to the ...
Reproducible with:1. Open the attached “repro_IN-92009“ project2. Open the “Assets/Scenes/SampleScene.unity“ Scene3. Open the Game v... Read more
All about bugs
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Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved