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Group framing options of framing transposer disappear
From forum: [https://forum.unity.com/threads/group-framing-mode-min-ortho-size-randomly-disappears-when-using-timeline.979665/#post-... Read more
Nested IEnumerator order makes test fail at the wrong point
How to reproduce:1. Open the New Unity Project(1).zip2. Run MainTest Actual result: Test fails on line 20Expected result: Test fails... Read more
Building Android Player outputs warning "'TimelineClip.parentTrack' is o...
[https://forum.unity.com/threads/fbx-exporter-timelineclip-parenttrack-is-obsolete.1102624/] I'm using Unity 2019.4.20f1 and FBX Exp... Read more
Exception on highlighting+opening the StateGraph asset
When highlighting+opening the StateGraph asset it will throw an Exception How can we reproduce it using the example you attached1 Op... Read more
MLAPI Component reference links direct to nonexistent documentation pages
How to reproduce:1. Create a new Unity project2. Install the MLAPI package (you can follow this tutorial https://docs-multiplayer.un... Read more
[Regression] Pad operator fail to import when `pads` attribute is from c...
Summary: Model was problematic. Fixes landed to 1.3.3 and model imported fine. User discovered trouble still existing (model output ... Read more
[GraphView] Box Selection visuals are offset if the GraphView element is...
How to reproduce:1. Open the attached "case_1332677.zip" project2. In the Project window, open Test asset3. Start the box selection ... Read more
[Perforce] [Addressables] the file does not get selected in Project wind...
Reproduction steps:1. Download and extract the project in "case_1316556-UnityBugHunt.zip"2. Download P4V client from https://www.per... Read more
[Perforce] Sub Assets have non deterministic ordering
Reproduction steps:1. Download and extract the project in "case_1316556-UnityBugHunt.zip"2. Download P4V client from https://www.per... Read more
[Shader Graph][Search] Unhandled exception in console
Steps to repro:1. open a project (like new URP template)2. in project tab, right click > create > Shader > Blank Shader Gra... Read more
All about bugs
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