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[Windows][AMD] Development Build with no scenes shows a purple screen wh...
How to reproduce: 1. Create a new empty project 2. Go into the Player Settings (File -> Build Settings -> Player Settings) 3. Turn o... Read more
[Linux] Editor performance drops when changing Transform Position, Rotat...
How to reproduce: 1. Create a new project and add a 3D Cube to it 2 Move the slider of transforms rotation x value Expected re... Read more
Crash when running Editor with batch mode and vcsMode flags
How to reproduce: 1. Download the attached project 2. Open the "Repro.bat" in a text editor 3. Change the "Unity.exe" file directory... Read more
Error "'GamepadSpeakerOutputType' does not exist in the namespace 'Unity...
Reproduction steps: 1. Open the attached project "ZSerializer.zip" 2. In File > Build Settings make sure that "ZSerializer/Samples/2... Read more
Large delay on SoundHandle.Instance.Destructor when disabling AudioSource
How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Open the Profiler (Window->Analysis->Profiler) 3. En... Read more
[M1][Rosetta] Crackling sound when Editor is compiling
Reproduction steps: 1. Create an empty project 3. Play music in the background 3. Create a new C# script and let it compile Expecte... Read more
[Windows] Audio.Thread marker in Profiler window is lasting whole frame ...
How to reproduce: 1. Open the user's attached “audio.zip” project 2. Open the Profiler window with the CPU module 3. In the Profi... Read more
"Expanding invalid MinMaxAABB" errors thrown in the Console window when ...
Reproduction steps: 1. Open the attached Unity project "Project.zip" 2. Go to the Scene folder and open "SampleScene.unity" Scene 3.... Read more
Audio popping is heard when playing back a sound through Timeline and th...
How to reproduce: 1. Open the user-submitted project 2. Open the scene "SampleScene" and enter Play mode (Assets/Scenes/SampleScen... Read more
Audio Clip Import Settings do not get saved when the "Override for Dedic...
Reproduction steps: 1. Open the attached project 2. Select the "Squish" Audio Clip located in the Assets folder of the Project windo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Lightmap has artifacts when Generating Lighting
- Editor crashes when starting a new game session using Direct3D12 Graphics API
- Play on awake does not work with an audio random container when instantiating a game object
- Play on awake does not work with an audio random container when loading a scene
- Prefab components are not rendered correctly in the Inspector Window when "HideFlags.HideInInspector" is used