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Context-menu is opened in the wrong screen when Editor is open in main d...
How to reproduce:1. Setup two screens, one on top and one below (see the attached video)2. Make the one above the 'Main display'3. C... Read more
[Scripting] WebCamTexture.UpdateCount is not updating
Steps to reproduce:1. Open project from this share: https://drive.google.com/open?id=1hpWv8hIAn1cYVcJdDZc-v3GO0JPsBsmP2. Enter Play ... Read more
[Text Mesh Pro] NullRef exception raised while creating a prefab out of ...
Text Mesh Pro package "Version 3.0.0-preview.12 - May 11, 2020" Steps:1. Import Text Mesh Pro essentials2. Load "10 - Bullets & ... Read more
[ADB1 - ADB2 Regression] Assertion failed on expression: 'gForceReimport...
To reproduce:1. Open attached project ("case_1247090.zip")2. Select Assets > Create > Bug Test > Hit Enter3. Observe the Co... Read more
worldPositionStays argument is missing from Unity.Undo.SetTransformParen...
Reproduction steps:1. Open attached project "Undo.zip"2. In Project window, open "Test.cs"3. Observe line 13 Expected result: Unity.... Read more
[iOS] using Xcode recommended settings throws "This function declaration...
Reproduction steps:1. Create an empty project2. Switch the platform to iOS3. Build the project and open it in Xcode4. Go to warnings... Read more
MenuItem validation function can be executed in the Hierarchy context menu
How to reproduce:1. Open the user's attached project2. Press GameObject in the toolbar3. Notice that the item "MenuItem" is not avai... Read more
"Assembly Cache Should Be Empty" appears in the console when evaluating ...
1) Open the attached project2) Open the "TestScene" scene.3) Go in play mode. Result: "Assembly Cache Should Be Empty" message appea... Read more
Plugging time into a master node on HDRP crashes Unity
Occurs in SRP Master (commit 1811ed952a)Repro steps:1. Use a project with HDRP2. Create a new PBR or HD Lit shadergraph3. Create a "... Read more
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