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[URP] cannot access camera component if graphics settings scriptable ren...
steps to repro:1. open URP template2. select "none" in project settings > graphics > scriptable render pipeline asset3. make s... Read more
Editor crashes in ParticleSystemRenderer::UpdateVertexInputLayout when i...
To Reproduce: 1. Open attached project "StrD.zip"2. Make sure you open scene called "_MAIN"3. When you hit play it will execute Inst... Read more
[Installer] Standalone Windows editor installer does not clean up comple...
When removing a Unity editor installed without the hub, the following files are left over, requiring manual removal: MIOpen.dllOpenI... Read more
Texture2D.ReadPixels does not take into account the specified depthSlice
How to reproduce:1. Open the user's attached "979487_ReadPixel.zip" project2. Open the Test Runner window (Window -> General ->... Read more
Opening Prefab from the prompt displayed when deleting 2nd level nested ...
How can we reproduce it using the example you attached-Open the repro project-Select the Jigsaw GameObject-Try to delete the Jigsaw.... Read more
Linux IL2CPP build fails when "clang" system package is not installed
How to reproduce:1. Create and open a new project2. Press Ctrl+Shift+B to open the "Build Settings" window3. In the "Build Settings"... Read more
Cannot deserialize Prefab instance when required and dependent component...
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Observe the Console Window Expected result: No errors ... Read more
Large amount of tris and verts are being reported in an empty scene by t...
How to reproduce:1. Create a new Unity project2. In the top right corner of the Game view window click 'Stats'3. Observe the count o... Read more
IL2CPP builds fail when using Mirror networking package
Reproduction steps:1. Open the attached project ("case_1277881-IL2CPP-Mirror-build.zip")2. Try making Standalone IL2CPP build. Expec... Read more
Object count is shown lower than the actual object count in Inspector wh...
How to reproduce:1. Open the attached project from "case_1277795-StoryGraphTest.zip"2. Expand all directories in Project Browser (yo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open