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Fixed in 2020.2.X



Found in

Issue ID




[URP] cannot access camera component if graphics settings scriptable render pipeline asset is not set

URP Features


steps to repro:
1. open URP template
2. select "none" in project settings > graphics > scriptable render pipeline asset
3. make sure project settings > quality > (currently selected level) has a scriptable render pipeline asset assigned
4. check scene view and game view
5. select a camera in the scene
6. edit values in inspector (with camera selected)

expected: can edit values because a render pipeline asset is active (from quality settings) and used by scene view / game view
actual: camera component inspector is disabled because there is no asset selected in project settings > graphics

repro: 2019.4.6f1 + URP 7.5.1

  1. Resolution Note (fix version 2020.2):

    The issue should now be fixed. The graphics setting render pipeline should now control whether or not to use SRP.

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