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Tooltips are split and shown on both screens when using dual monitors
To reproduce: 1. Open a new Unity project 2. Drag Inspector* Window to a second monitor 3. click on Main Camera** 4. Drag the mouse ... Read more
Could building fails when reserved field names are used, but build in ed...
Steps to reproduce: 1. Download "863213 repro.zip" 2. Enable Collab for the project 3. Publish the changes 4. Enable cloud build for... Read more
[Android] Light flickers when using Spotlight with Cookie and moving awa...
To reproduce: 1. Download and open "LightCookie.zip" project. 2. Build and run on a device. 3. Observe how lighting flickers. Expe... Read more
Network Animator's random FixedUpdate() spikes in GC Alloc
To reproduce: 1. Open attached project "Test.zip". 2. Open and Play "menu" scene. 3. Press "LAN Host" 4. Open Profiler. 5. In Profil... Read more
Bake color artifacts, lighting does not go seamlessly through the objects
Steps to reproduce: 1. Open attached project 2. Open lighting tab and click "Generate Lighting" 3. Observe that in some of the scene... Read more
Flat animation curves with value of 0 do not update every frame
Steps to reproduce: 1. Open attached project 2. Open "scene" scene 3. Select "GameObject" in the Hierarchy *"GameObject/Cube" has a ... Read more
Using NavMeshAgent and NavMeshObstacle simultaneously, Y coordinate of t...
To reproduce: 1) Open attached project and scene 2) Play it 3) Select Player object in hierarchy to see its Y value in inspector 4) ... Read more
[AssetBundles] Loading the same texture from AssetBundle after reloading...
Steps to reproduce: 1. Download "880748 repro.zip" 2. Click Assets->Build AssetBundles 3. Open scene "scene.unity" 4. Enter play mod... Read more
"String too long for TextMeshGenerator. Cutting off characters" error ap...
Steps to reproduce: 1. Open user attached project 2. Download the attached CalculateOnClickModified.cs script 3. Replace the content... Read more
[Editor] [Deferred] Light/normal direction getting reversed on actions w...
Reproduction steps: 1. Open the attached project called "" 2. Make sure Editor is running in the DX11 mode. 3. Put the Game and Scen... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spot Light with 'Box' Shape stops working when it collides with Mesh
- Accepting Asset Store EULA endless loop in Package Manager window
- “InvalidOperationException: Sequence contains no matching element“ error when reenabling a custom Debug Draw Mode
- Prefab that contains a layout group is marked as changed by the Editor when opened
- Emission animation does not appear when the "Emission Map" parameter is set to black in a Lit material