Search Issue Tracker
Won't Fix
Votes
0
Found in
5.5.1f1
Issue ID
910318
Regression
No
Tooltips are split and shown on both screens when using dual monitors
To reproduce:
1. Open a new Unity project
2. Drag Inspector* Window to a second monitor
3. click on Main Camera**
4. Drag the mouse to any of the components in the Inspector window to prompt a tooltip
* any window
** any gameObject
Expected result: the tooltip should only appear on a single monitor
Actual result: the tooltip is split and shown in both monitors
Reproduced in: 5.5.3p2, 5.5.3p3, 5.6.0a1, 5.6.1f1, 5.6.1p1, 2017.1.0b5
Note: added a picture of how the bug looks like.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- NullReferenceException errors appear in the Console when changing the values of Visual Effect Control Clip Events' Attributes
- Crash on TextCore::OTL_TableReader::GetOpenTypeLayoutTables when using Japanese Font as TMP Fallback
- TreeView.AddItem performance regression when opening EditorWindow
- Shadows are not visible in Player when using DX12 with Forward+ or Deferred+ rendering in URP
- Rendering Debugger Playmode debug UI scrolling is jittery when using click and drag to scroll
Add comment