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0
votes
Fixed

[Profile Analyzer] Times are cut off in Marker Summary when Times are to...

Package: Profile Analyzer

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May 19, 2020

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Version/s: 0.6.0-preview.1

How to reproduce:1. Open attached "ProfileAnalyzer" project2. Open Profile Analyzer (Window->Analysis->Profile Analyzer)3. In ... Read more

0
votes
Fixed

[HDRP] Material preview images are missing in the Project window & Asset...

Package: Scriptable Render Pipeline HD

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May 19, 2020

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Version/s: 8.1.0

Material preview images are missing in the Project window/Asset Selector window. Steps to repro:1. Create a new HDRP template projec... Read more

0
votes
Fixed

[Frame Debugger] Shader properties and Texture data is clipped in Frame ...

Graphics - General

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May 19, 2020

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Version/s: 2018.4.16f1, 2020.1.0b9, 2020.2

Shader properties and Texture data is clipped in Frame Debugger Editor. Refer the attached video Steps to reproduce:1) Create a new ... Read more

0
votes
Fixed

[Shuriken] MissingReferenceException errors are thrown on deleting Parti...

Visual Effects - Legacy

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May 19, 2020

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Version/s: 2020.1.0a26, 2020.2, 2020.2.0a12

GUI Error & MissingReferenceException errors are thrown on deleting Particle System child game object which is created from Part... Read more

0
votes
Fixed

[Screen] Cutout values are not adjusted when device is in Windowed mode ...

Mobile

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May 19, 2020

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Version/s: 2019.3.9f1, 2020.2.0a11

Steps to reproduce:1. Open attached project2. Open "CheckAreasVisually" scene3. Build and run on a device with some cutout (Like a n... Read more

0
votes
Fixed

[Profiler] throws errors when Play Mode is paused after closing and open...

Package: Profile Analyzer

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May 19, 2020

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Version/s: 2019.3.14f1, 2020.1.0b9, 2020.2.0a4, 2020.2.0a8

How to reproduce:1. Create and open a new project2. Install Profile Analyzer package from the Package Manager3. Open Profiler and Pr... Read more

3
votes
Fixed

[macOS] Developer Tools Access window pops up when trying to quit from F...

MacOS

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May 19, 2020

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Version/s: 2018.4, 2019.3, 2020.1, 2020.2.0a12

Reproduction steps:1. WARNING: save any unsaved data as after reproducing this you will need to restart your PC2. Open project in "N... Read more

0
votes
Fixed

[Addressables] Prefab texture is missing when the texture is in another ...

Package: Build Pipeline - Addressables

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May 19, 2020

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Version/s: 1.8.3

Reproduction steps:1. Open the attached project ("case_1241309-BundleDependencies.zip")2. Open the repro scene ("SampleScene")3. Bui... Read more

0
votes
Fixed

[Frame Debugger] Title of Texture preview in Frame Debugger overlaps on ...

Graphics - LowLevel

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May 19, 2020

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Version/s: 2018.4, 2019.1, 2019.2, 2019.3, 2020.1, 2020.1.0b9, 2020.2

Title of Texture preview in Frame Debugger overlaps on Texture property data. Refer the attached video Steps to reproduce:1) Create ... Read more

0
votes
Fixed

IL2CPP does not correctly project WinRT system API errors to their C# types

IL2CPP

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May 19, 2020

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Version/s: 2018.4, 2018.4.21f1, 2019.3

How to reproduce:1. Open the attached "New Unity Project _MinRepro.zip" project2. Build to UWP3. Open the Visual Studio Solution fil... Read more

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