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[XR][OpenXR] "OpenXR Package Settings" asset's size increases when proje...
Reproduction steps:1. Download the attached "case_1351960.zip" project2. Go to Project folder > Assets > XR > Settings and ... Read more
[UI Toolkit] ProgressBar is not shown when in Game View
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. In the Game View, Inspect the UI Toolkit's progress ba... Read more
Crash on UnityMain when building for server with active VideoPlayer in S...
How to reproduce:1. Open the attached project from "ServerBuild.zip"2. Open the Scene "SampleScene"3. Build the project with Server ... Read more
[WebGL][macOS] Looping audio gets distorted and echoes when played over ...
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Build it for the WebGL Platform3. Host the built Playe... Read more
Selecting a child object of a Tilemap is very slow
Repro:- download this project- open cats_test_scene- in the scene Hierachy, select the Background object- in the child of that objec... Read more
[USD] Point vs Vertex normals (#86)
Originally reported on Github: https://github.com/Unity-Technologies/usd-unity-sdk/issues/86 ---- It looks like the 'import' normals... Read more
[USD] Xcode code signing error when building for iOS (#179)
Originally reported on Github: https://github.com/Unity-Technologies/usd-unity-sdk/issues/179 ---- {quote}when creating a build for ... Read more
[USDSkel] Changing rig variant in HumanFemale does not work well
Spotted on Windows 10 / Unity 2019.1.9f1 : Import HumanFemale walk as GO Change the rig to low : looks like both are displayed Chang... Read more
[USD] Errors are thrown when exporting a Prefab that has animation as a ...
How to reproduce:1. Open the user's attached "USD-ParentTransform" project2. Open the Scene "SampleScene"3. In the Hierarchy select ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on JobQueue::HasJobGroupIDCompleted when closing the Editor while in Play mode on a specific project
- In "Preferences" section the “SpriteShape” menu item, the details page title “SpriteShape”, and “ControlPoint” entries are displayed as code strings rather than formatted UI strings
- Errors thrown constantly when Virtual Offset Debug is enabled and lighting was baked on AMD machine
- Persistent Memory Leak when reloading domain and using Distance-based Ghost Importance
- HDRP project doesn't render in standalone player when using High stripping