Search Issue Tracker
Won't Fix
Votes
0
Found in [Package]
3.0.0-exp.1
Issue ID
USDU-101
Regression
No
[USDSkel] Changing rig variant in HumanFemale does not work well
Spotted on Windows 10 / Unity 2019.1.9f1 :
* Import HumanFemale walk as GO
* Change the rig to low : looks like both are displayed
* Change back to high : nothing happens
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Any small change in UI Builder Inspector refreshes Editor Inspector
- Inaccurate Box Collider boundaries on a rotated child Cube when the parent GameObject Scale is non-uniform
- [Android] "SHADOWS_SCREEN" set as shader Keyword when no "_ShadowMapTexture" is bound leads to freeze on a build on some Mali GPU devices
- The global scene list is overridden in a project built with command line when the Override Global Scene List setting is disabled in the build profile
- Global Scenes are not included in the Build when building multiple Build Profiles at the same time
Resolution Note:
Closing and reopened as USDU-322
With updated results to refresh the Bug Open duration