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[URP] All materials render black when building via batchmode or without ...
Reproduction steps:1. Open the attached “IN-134103” project2. Make sure to close all Scene view and Game view tabs3. Re-open the pro... Read more
Shadergraph Enum Node labels are not updated when a new Entry Name is set
How to reproduce:1. Create and open a new project2. Install the "Shadergraph" package in Window -> Package Management -> Packa... Read more
Duplicate Player Tag save fails silently with no error or validation mes...
Steps to reproduce: Create a project Go to Window -> Multiplayer -> Multiplayer Center Select any “Genre of your Game” and “Nu... Read more
Letters on the left side move further as Letter Spacing is increased whe...
How to reproduce:1. Open the attached “IN-134164” project2. Open the “SampleScene”3. Open the “Test” UXML file in UI Builder4. Selec... Read more
"MissingReferenceException" and "GUI Error" errors thrown when deleting ...
Steps to reproduce: Create a new project using Universal 2D project In the Hierarchy, right-click and select 2D Object > Sprites ... Read more
"Load Profiler Capture" pop-up window appears again when selecting the s...
Reproduction steps:1. Create a new project2. Window > Analysis > Profiler3. Enter Play mode and make sure Profiler is capturin... Read more
Pressing “+” to add new Property throws “NullReferenceException” error a...
Steps to reproduce:1. Create new Unity project2. In Project window create Blank Shader Graph3. Open Shader Graph4. In Blackboard cre... Read more
UIToolkit Editor Window text is not displayed when using advanced text g...
How to reproduce:1. Open the attached “IN-133583.zip” project2. Select the “SwSettingsManager.asset” in the Project window3. Observe... Read more
Face Normal Node is broken when added in Shader Graph Workspace
Steps to reproduce:1. Create new Unity project2. In the Project window, right-click -> Create -> Shader Graph -> URP -> ... Read more
Exception is thrown when adding a “Parent” query block in Entities Syste...
Steps to reproduce: Create a new project using Universal 3D template Install ECS features package In the Hierarchy, right-click >... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS