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Textures are not compressed when building bundles
How to reproduce: 1. Open users attached project 2. Open Edit > Preferences > Asset Pipeline and enable Compress Assets on Import 3.... Read more
The mouse pointer does not update when moving it between two windows
Reproduction steps: 1. Open a new Unity project 2. Move the mouse cursor between the Hierarchy and Scene view windows (about 3-5 c... Read more
[Android] Build fails with Error "A failure occurred while executing com...
Reproduction steps: 1. Open the attached project "ReproProj" 2. Open the “/Assets/Scenes/SampleScene.unity” Scene 3. Switch to An... Read more
OutputUpdate': Extra space between '\' and newline warning is thrown whe...
How to reproduce: 1. Create a new VFX (I noticed it happening in URP, HDRP hadn't thrown a warning from what I tested) 2. Observe ... Read more
[OpenXR] Option ForceRemoveInternetPermission is enabled by default when...
Reproduction steps: 1. Open the attached project "ReproProj" 2. Open the “/Assets/Scenes/SampleScene.unity” Scene 3. In Edit > Pr... Read more
Specific Actions dropdown tab does not appear when setting the Target of...
How to reproduce: 1. Open the user attached project 2. Enter the "LEGO Tutorial" Scene found in the Scenes folder (Assets -> LEGO ->... Read more
ConfigurableJoint's drives behave differently after the PhysX 4.1.2 update
Reproduction steps: 1. Open the attached “IN-58119 Rigidbody Override Bug - 2022.zip“ project 2. Open the “SampleScene” 3. Enter ... Read more
[Android] Keyboard doesn't show up when trying to input text in an Input...
Repro steps: 1. Create a new project and create an Input Field (reproduced with regular and TMPro Input Fields) 2. Build and Run on ... Read more
Crash on OnDemandScheduler::SetStandbyWorkerCount when opening a project...
How to reproduce: 1. Create a new project 2. Create e.g. a text file outside of your projects directory 3. Use the file from outside... Read more
Physics.Raycast fails when a Capsule Collider at a default position is used
Reproduction steps: 1. Open the attached “BrokenCapsule.zip” project 2. Open the “BrokenRaycast” Scene 3. Enter the Play mode 4.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow