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Silent Crash when returning a recursive IEnumerator in Coroutine
Reproduction steps:1. Open user attached Project2. Press Play3. Wait around 15 seconds Expected result: The Editor doesn't crashActu... Read more
[Mobile] URP GameObjects with TerrainLit shader are rendered lighter tha...
Steps to reproduce:1. Open the attached project "1340751-Test.zip"2. Attach a Mobile device3. Build and run the "SampleScene" scene ... Read more
Not uploading texture to the 3D API / GPU during importing has regressed...
Introduced in https://ono.unity3d.com/unity/unity/pull-request/127662/_/dcc/textureimporter/no-gpu-upload Tests affected:StreamingTe... Read more
[HDRP] Graphics.CopyTexture Error is thrown when disabling Dynamic Resol...
Reproduction steps:1. Open "Scenes/SampleScene"2. Press play3. Select "Main Camera" and disable "Allow Dynamic Resolution" Expected ... Read more
NullReferenceException in LocalizationSettings editor when assembly relo...
Found in 2020.3.12f1 1) Open LocalizationSettings under Edit/ProjectSettings2) Reimport a script asset so that an assembly reload is... Read more
[WebGL][Android][Touchscreen] Input.GetTouch returns (0, screenHeight) f...
Reproduction steps:1. Open the attached user's project "2021.2.zip"2. Build the project for WebGL3. Rotate the view of the object in... Read more
[Android][Localization] Having a Slash or Backslash in the application n...
How to reproduce:1. Open the user's project "LocalizationSingleQuotes.zip"2. Build the project to Android Expected result: The build... Read more
Scene is not reloaded during Button's On Click event
How to reproduce:1. Open the user's attached project "AfterCTL.zip"2. From the Project tab, open Assets/Common/Scenes/Boot.unity3. M... Read more
[URP][2D] Tilemap Individual Mode and Sprite Renderers are not batched i...
How to reproduce:1. Open the user's attached "Batch Testing" project2. Open the Build Settings (File->Build Settings...)3. Make s... Read more
Game not fully displayed in Player when Windows "Scale and layout" is se...
How to reproduce:1. Open the attached project "testDpi.zip"2. Build the project (File>Build Settings...>Build)3. In the built ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open