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Crash caused by the profiler history size stored in the registry
I somehow got into a situation where trying to open any Unity project would crash immediately with:received signal from system: SIGS... Read more
[Android][UI] disappears on high resolution Android phones
Steps to reproduce:1. Open user's attached project "vectorfieldgame.zip"2. Build it to Android3. Open it and notice there is no UI c... Read more
Memory Profiler package not compatible with due to #ifdef in EditorUtili...
Reproduction steps:1. Open attached project "MemProfileCompatible"2. Observe Console window Expected result: No error is thrownActua... Read more
[WebGL] [InputSystem] 'ArgumentNullException' is thrown when using Input...
Reproduction steps:1. Open the attached project ("case_1254412-PerformPairingWithDevice.zip")2. Switch the build target to WebGL3. M... Read more
[Shader Graph] The default size Main Preview window covers other areas w...
How to reproduce:1. Create a new project2. Import the Shader Graph package from the Package Manager3. Resize the Editor to make it s... Read more
[Undo] Redo operation is named after a function not the Undo group name
How to reproduce:1. Open attached project "CheckRedoNamingStripped.zip" and scene "SampleScene"2. In Hierarchy, select "Custom" obje... Read more
[HDRP] AssertionException is thrown on resetting Camera component Render...
Resetting Camera component causes the editor to throw AssertionException when Render Pipeline Asset is set to none in the Graphics S... Read more
Project crashes when calling CommandBuffer.SetGlobalConstantBuffer with ...
How to reproduce:1. Open attached project "CommandBufferNullCrash.zip" and scene "SampleScene"2. Enter Play Mode3. Observe the crash... Read more
Profile Analyzer - 1.0 not working with Unity 5.6
Profile Analyzer - 1.0 not working with Unity 5.6 If you use Unity 5.6 and install the Profile Analyzer it looks to have log an erro... Read more
VFX Graph has a delay if properties (transform) are fed to it via the vf...
VFX Graph has a delay if properties (transform) are fed to it via the vfx property binder. If you setup a vfx graph to have it's tra... Read more
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