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[iOS][Metal] Shader compilation error when using half3[]
How to reproduce:1. Open the attached 01_Project.zip project2. Build for iOS and deploy the Xcode to the device Expected: The cube i... Read more
The Editor's 'hasUnsavedChanges' functionality loses changes when at lea...
How to reproduce:1. Open attached project "hasUnsavedChangesInvalidChanges.zip" and scene "SampleScene"2. Open Profiler Window3. Cli... Read more
[ECS] Error is thrown in the Player when project is built with Entities ...
How to reproduce:1. Open attached project "case1255997.zip" and Scene "SampleScene"2. Build the project3. Observe the error in the P... Read more
[Metal][Mac] Artifacts appear in Prefab mode if Metal Editor support is ...
Steps To Reproduce: 1. Create a new project2. Hierarchy > 3D> Cube3. Drag the cube to Project window to make a Prefab4. Double... Read more
[GPUPLM] Crash in RadeonRaysMeshManager::RemoveGeometry while baking Ter...
-Editor crashes while baking Terrain game object using Progressive GPU Lightmapper.-Occurs on with NVIDIA GeForce GTX 1060 3 GB &... Read more
[HDRP] "Assertion failed on expression" exception thrown on creating new...
"Assertion failed on expression" exception thrown on creating new Project in HDRP Template Steps to Repro:1. Create a new Project in... Read more
[CPU PLM] Artifacts on the baked shadow when baking with using A-Trous f...
Steps to repro:1. Open the attached project and 'Repro' scene;2. In the Lighting window press 'Generate Lighting' window;3. Wait unt... Read more
[ShaderGraph] Material-sourced matrices don't work with SRP Batcher
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Enter the Play Mode3. Observe the Cube GameObjects Exp... Read more
IDropHandler is not triggered when the dragged object has IPointerDownHa...
How to reproduce:1. Open user's attached "Drag Drop Bug" project2. Open the "SampleScene" Scene3. Enter the Play Mode4. Drag and dro... Read more
Crash when using AssetDatabase.FindAssets in a custom PropertyAttribute ...
How to reproduce:1. Open user-submitted project (AssetDatabaseBug.zip)2. Open the file 'TestClass.cs' and uncomment line 10([Formerl... Read more
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