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Fixed in 2020.2.X
Fixed in 2018.4.X, 2019.4.X, 2020.1.X
Votes
10
Found in
2018.4
2018.4.23f1
2020.2
Issue ID
1255935
Regression
No
Crash when using AssetDatabase.FindAssets in a custom PropertyAttribute and when FormerlySerializedAs attribute is also used
How to reproduce:
1. Open user-submitted project (AssetDatabaseBug.zip)
2. Open the file 'TestClass.cs' and uncomment line 10([FormerlySerializedAs("pathToFile")]
3. Refocus Unity Editor to let the scripts recompile
Expected result: the Editor does not crash
Actual result: the Editor crashes
Reproducible with: 2018.4.24f1, 2019.4.1f1, 2020.1.0b13, 2020.2.0a15
-
v_ribeiro
Nov 02, 2021 19:41
Also reproduced in 2021.1.27f1
-
whyme270483
Oct 03, 2021 11:00
Hi there. I found this same issue again now. Using a MAC M1 Air Big Sir 11.6 latest update.
When I open a unity game ( Lost relics ) it asks me to give access to developer access tool. When I do it does freeze my mac and I can not download the newest update. The game stays in the back even tho I force closed it. I am in a Group and several people reported this same problem -
Onat-H
Jul 22, 2020 11:31
Also reproduced in 2020.1.0b16
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Resolution Note (fix version 2020.2):
The cause of the crash was an exception being thrown in the constructor of a custom attribute. Instead of fatally asserting (crashing) the exception is raised and logged in the editor.
Fixed in 2020.2.0a21
Resolution Note (fix version 2020.1):
Fixed in 2020.1.4f1
Resolution Note (fix version 2019.4):
Fixed in 2019.4.10f1
Resolution Note (fix version 2018.4):
Fixed in 2018.4.29f1