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4
votes
Fixed

[UI] Clickable event called twice

Graph Tools Foundation

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Jun 23, 2020

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Version/s: 2019.3, 2020.2.0a16

UnityEngine.UIElements.Clickable click event is called twice.It leads to unexpected behavior with Visual Effect Graph for Collapse b... Read more

42
votes
Fixed

[Android] Keyboard doesn't show up when trying to input text in an Input...

Mobile

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Jun 23, 2020

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Version/s: 2018.4, 2018.4.23f1, 2019.4, 2020.1, 2020.2

Repro steps:1. Create a new project and create an Input Field (reproduced with regular and TMPro Input Fields)2. Build and Run on an... Read more

0
votes
Fixed

Impossible to create a R16G16B16A16_SNorm (or UNorm) Texture array

Texture

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Jun 23, 2020

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Version/s: 2019.4, 2020.2, 2020.2.0a13

How to reproduce:1. Open the attached "New Unity Project.zip" project2. Open the "SampleScene" Scene3. Enter the PlayMode Expected r... Read more

0
votes
Fixed

Crash on VFXPropertySheetSerializedComponent::ReadBackFromRuntime when o...

Package: Visual Effect Graph

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Jun 23, 2020

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Version/s: 9.0.0-preview.13

Reproduction steps:1. Open user's attached project2. Open scene "SampleScene"3. In the Hierarchy, select "TimeobjectSpawn_Particles"... Read more

3
votes
Fixed

HID exceptions are thrown when launching a project while analog keyboard...

Package: Input System

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Jun 23, 2020

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Version/s: 1.0.0

Reproduction steps:1. Open any Unity project with Input System package while an analog keyboard is connected to the machine2. Inspec... Read more

0
votes
Fixed

[2D] Depth keyword gets clipped in the Visibility Tool window in the ski...

2D

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Jun 23, 2020

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Version/s: 2019.3, 2019.4, 2020.1, 2020.2, 2020.2.0a16

[2D] Depth keyword gets clipped in the Visibility Tool window in the skinning editor. The depth keyword gets clipped in the Visibili... Read more

0
votes
Fixed

'Verify Saving Assets' option causes a NullReferenceException to be thro...

IMGUI

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Jun 23, 2020

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Version/s: 2019.3.10f1, 2019.4.1f1

How to reproduce:1. Create a new Unity project2. In the Preferences make sure 'Verify Saving Assets' is enabled3. Create a Timeline ... Read more

1
votes
Fixed

Crash on MemoryProfiler::GetAllocationRoot when an Additive Scene is unl...

Package: Input System

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Jun 23, 2020

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Version/s: 2019.4, 2019.4.1f1, 2020.1, 2020.2

Reproduction steps:1. Open user's attached project2. Open scene "TitleScene" and enter Play Mode3. Use the arrow keys to navigate to... Read more

1
votes
Fixed

Instanced Terrain shadows are flickering when no Shadow Cascades and Clo...

Terrain

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Jun 22, 2020

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Version/s: 2018.4, 2019.4.1f1, 2020.2

How to reproduce:1. Open the attached project named "Case_1257896"2. Open the SampleScene3. Move the Camera around the Scene4. Obser... Read more

1
votes
Fixed

OnStateEnter is not called when using the Timeline with an Animator on t...

Animation

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Jun 22, 2020

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Version/s: 2019.3.0b9, 2019.4.0f1, 2020.1, 2020.2

How to reproduce:1. Open user's attached "SMBehaviorBug" project2. Open the "SampleScene" Scene3. Enter the Play Mode4. In the Game ... Read more

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