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Fixed in 5.0.1



Found in [Package]

5.0.0, 4.1.2, 1.0.14-preview.2

Issue ID




[2D][SpriteShape] Exception thrown continuously when Undo operation is performed with sprites are assigned earlier

Package: 2D Sprite Shape


When more than 2 Sprites are assigned to "Sprite Shape Profiler" and after that when Undo operation is performed then it causes the Editor to throw ArgumentOutOfRangeException continuously, refer the attached video.

Steps to repro:
1. Create a new project with 2D Template
2. Project window > Create > 2D > Sprite Shape Profiler
3. Sprites > Add 2 Sprites Selector > Assigned Sprites
4. Edit > Undo Inspector
5. Edit > Undo Inspector > Repeat 2 times

Actual Result:
ArgumentOutOfRangeException is thrown on performing Undo operation when more than 2 sprites are assigned to "Sprite Shape Profiler" earlier

Expected Result:
Undo operation is performed gracefully

Occurring on:
2020.2.0a15, 2020.1.0b14, 2019.3.15f1, 2019.2.13f1, 2019.1.11f1, 2018.4.24f1

Package found version: 5.0.0, 4.1.2, 3.0.11, 2.1.0-preview.11, 1.0.14-preview.2

Windows10 and macOS 10.14

Stack trace:
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
System.ThrowHelper.ThrowArgumentOutOfRangeException (System.ExceptionArgument argument, System.ExceptionResource resource) (at <fb001e01371b4adca20013e0ac763896>:0)
System.ThrowHelper.ThrowArgumentOutOfRangeException () (at <fb001e01371b4adca20013e0ac763896>:0)
System.Collections.Generic.List`1[T].get_Item (System.Int32 index) (at <fb001e01371b4adca20013e0ac763896>:0)
UnityEditor.U2D.SpriteShapeEditor.DrawSpritePreview (UnityEngine.Rect rect) (at Library/PackageCache/com.unity.2d.spriteshape@5.0.0/Editor/SpriteShapeEditor.cs:606)
UnityEditor.U2D.SpriteShapeEditor.DoRangesGUI () (at Library/PackageCache/com.unity.2d.spriteshape@5.0.0/Editor/SpriteShapeEditor.cs:544)
UnityEditor.U2D.SpriteShapeEditor.OnInspectorGUI () (at Library/PackageCache/com.unity.2d.spriteshape@5.0.0/Editor/SpriteShapeEditor.cs:290)
UnityEditor.UIElements.InspectorElement+<>c__DisplayClass58_0.<CreateIMGUIInspectorFromEditor>b__0 () (at <47f38d2e628840eaa536de5b3e34149b>:0)
UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr, Boolean&)

  1. Resolution Note (fix version 5.0.1):

    A fix for this issue is available on Unity 2020.2.0b1 with the 2D SpriteShape 5.0.1 package

  2. Resolution Note:

    A fix for this issue is available on Unity 2019.4.10f1 and above with 2D SpriteShape 3.0.13 package

  3. Resolution Note:

    A fix for this issue is available on Unity 2020.1.4f1 and above with 2D SpriteShape 4.1.3 package

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