Search Issue Tracker
[DOTS] GetBuffer performance scales with object count in scene
Reproduction steps:1. Open attached project "ECS_Playground.zip" and scene "SampleScene"2. Enter Play Mode3. Observe Entity Debugger... Read more
Crash in Object::SetDirty() when pasting a copied UI GameObject in Hiera...
How to reproduce:1. Open tester-submitted project (CopyPasteCrash.zip)2. Open 'Repro' scene3. In Hierarchy window select 'Page 1 - C... Read more
In Project window, unable to scroll below Assets folder when it is selec...
Reproduction steps:1. Open attached project "test.zip"2. In Project window, select "Assets" folder3. Scroll down Expected result: Wi... Read more
Fixed audio mixer reimport stalls when toggling between mixer assets in ...
How to reproduce:1. Open attached project "test.zip" and scene "SampleScene"2. In Audio Mixer window, select "main" mixer3. In Audio... Read more
[Animation Rigging] Humanoid character animated with Animation C# Jobs i...
Humanoid character animated with Animation C# Jobs is offset Repro:1- Open attached project.2- Open scene "Game".3- Go into Play Mod... Read more
[XR][XR SDK] Tree Shadows Disappear when edge of FoV is reached
Reproduction steps:1. Open attached project ("1234785Repro.zip")2. Open "SampleScene" scene3. Enter Play mode4. Move HMD so that the... Read more
[Shuriken] NullReferenceException is thrown on adding multiple Sub-Emitt...
In Particle System, after enabling sub-emitter option when multiple Sub-Emitter components added in the list resulting NullReference... Read more
[Reflect] Unity Reflect Viewer and Dashboard window does not have minimu...
Unity Reflect Viewer and Dashboard window does not have minimum size and width. Refer the attached video Steps to reproduce:1) Open ... Read more
[Scene View] Y Scale Gizmoz is not working in Y-Axis direction with "Mov...
When Y Scale gizmos is dragged in Y-axis of a game object with "Move Rotate Or Scale" tool then it moves in Y-axis instead of scalin... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved