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0
votes
Won't Fix

Floating Point precision issue of Color Channel after Static Batch

Graphics - General

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Oct 11, 2017

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Version/s: 5.5.4p5

To reproduce: 1. Download attached project "142338-538f1-lightmap.zip" and open in Unity2. Open "lightmap_bug" scene3. Mark the Game... Read more

0
votes
Fixed

Unity crashes when building a project for platform when platfform suppor...

Build Pipeline

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Apr 10, 2017

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Version/s: 5.5.2f1

Steps to reproduce:1. Open the attached project (Marsh-TakeTwo.zip)2. Click on Menu bar -> HoloToolkit -> Build Window -> B... Read more

1
votes
Won't Fix

in OnDestoy(), transform.position returns local position if an object is...

Scripting

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Apr 23, 2017

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Version/s: 5.5.2f1

Steps to reproduce:1. Open user attached project ("RoadBuilder")2. Create a cube and make it child of the terrain3. Add attached scr... Read more

0
votes
Fixed

AudioSource.time returns an incorrent value in WebGL player

Audio

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Apr 24, 2017

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Version/s: 5.5.2f1

Reproduction Steps:1. Import attached project.2. Open "Test" scene.3. Enter Play mode.4. Observe how AudioSource.time is equal to 0 ... Read more

0
votes
Duplicate

GameObject with Sprite Renderer when OnBecameVisible/OnBecameInvisible d...

Scripting

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Apr 13, 2017

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Version/s: 5.5.2p4

Reproduction steps:1. Open the attached project;2. Open the scene "MainScene";3. Enter Play mode;4. Move Main Camera along x axis; A... Read more

0
votes
Won't Fix

Setting Animator's parameter does not work if prefab with animator was i...

Networking

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Apr 04, 2017

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Version/s: 5.5.2f1

To reproduce:1. Open users project "BugSetAnimatorFloat.zip".2. Open and Play "SceneStart" scene.3. Open Console and Animator window... Read more

0
votes
Fixed

Crashing always after changed some of the layers in controller to "sync ...

Animation

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Apr 24, 2017

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Version/s: 5.5.1f1

Steps to reproduce:1. Open attached user project (minotor)2. Create an empty scene3. Create a cube and attach an Animator component4... Read more

0
votes
Fixed

Build location window is named as Facebook instead of Standalone on OSX ...

Deployment Management

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Apr 26, 2017

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Version/s: 5.5.2p1

To reproduce:1. Create empty project2. Build for Windows x86_64 Expected: Build location window will be named as StandaloneActual: I... Read more

0
votes
Duplicate

[UWP][5.5] Build & Run doesn't run the player after it was built with VS...

Universal Windows Platform

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Sep 28, 2017

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Version/s: 5.5.5f1

Steps to reproduce: 1. Create a new project2. Switch platform to UWP 103. Make sure UWP SDK is 10.0.15063 or newer4. Build & Run... Read more

0
votes
Won't Fix

Deleting SteamVR package or Oculus Utilities and reimporting them causes...

VR

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Apr 23, 2017

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Version/s: 5.5.0p4

Steps to reproduce:1. Download and open the attached project2. Download "Oculus utilities for Unity" package3. Delete Oculus related... Read more

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