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Default Runtime Theme is corrupted and cannot be restored when a referen...
Reproduction steps: Open the attached project ”IN-5191.zip” In the Project window select the “Unity Default Runtime Theme” asset In ... Read more
[Windows] IME is delayed from switching to the Korean language in the ed...
Reproduction steps: Open the user attached project Switch to Korean language input Press the Play button Press and hold any letter o... Read more
[URP] Builds leak memory at a 0.1 Mb/sec rate
Reproduction steps: Create a new project using the URP 3D Sample Scene Press File → Build And Run Observe the Task Manager Expected ... Read more
Selection staying after blur
1- Create a UI Document 2- Select the label of the "sortOrder" field 3- press tab. Expected: Field loses selection Actual: Fiel keep... Read more
[Android] At each frame "ARCoreError" is thrown when "AR Occlusion Manag...
How to reproduce:1. Open the user’s attached “AROcclusionProject” project2. Build And Run the “Sample Scene” Scene on Android device... Read more
[2020.3] Play Mode has visual artifacts when Graphics API is set to Dire...
How to reproduce:1. Open the user-attached project “DynamicResReproduction”2. Enter the Play Mode3. Observe the change of resolution... Read more
NullReference errors when dragging GameObjects into the Scene View
How to reproduce:1. Open the attached project “Dragging”2. Open the “SampleScene” scene3. Drag the “GameObject” GameObject from Hier... Read more
[macOS] White texture appears when setting “RenderTextureFormat.Depth” t...
How to reproduce:1. Open the user’s attached project2. Open the “SampleScene” Scene (Assets > Scenes > SampleScene)3. Enter Pl... Read more
Camera’s FOV white lines are visible in the Scene window’s Camera window
How to reproduce:1. Open the user’s attached project2. Open the Scene window3. In the Hierarchy, select the “Camera” GameObject4. Ob... Read more
Cursor is visible when using “Cursor.lockState = CursorLockMode.Locked” ...
How to reproduce:1. Open the user’s attached project2. Enter Play Mode and move the cursor to the Game view3. Observe the cursor Exp... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used