Search Issue Tracker
Fixed
Fixed in 2022.2.0b12, 2023.1.0a14
Votes
0
Found in
2022.2.0b5
2023.1.0a6
Issue ID
UUM-12094
Regression
Yes
[URP] Builds leak memory at a 0.1 Mb/sec rate
Reproduction steps:
# Create a new project using the URP 3D Sample Scene
# Press File → Build And Run
# Observe the Task Manager
Expected result: build does not leak memory
Actual result: build leaks memory at a 0.1 MB/sec rate
Reproducible with: 13.1.8 (2022.2.0a1), 14.0.3 (2022.2.0b5), 15.0.0 (2023.1.0a6)
Not reproducible with: 10.10.0 (2020.3.38f1), 12.1.7 (2021.3.8f1), 13.1.8 (2022.1.13f1)
Reproduced on: Windows 10
Note: the bug is probably contained in the editor rather than in the URP package. Is not reproducible with HDRP. Also, the CPU usage is slightly increased with this regression, about 1-1.5 % in all versions until 2022.1.13f1, and about 10-12 % in regressed versions
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- NullReferenceException is thrown when creating the TextMeshPro component and entering the Play Mode without importing TMP Essentials
- [Linux] Player crash on Shader::SRPBatcherInfoSetup when opening player build
- [Android] FPS does not match the targeted FPS when it is set with Application.targetFrameRate
- RenderPipelineManager.activeRenderPipelineTypeChanged does not detect changes when changing the Render Pipeline Asset outside of Play Mode
- The Scene View becomes gray and "NullReferenceException" errors are thrown when attaching the Unity Editor process to RenderDoc
Add comment