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0
votes
Fixed

[Critical] HLSLcc uses an incorrect variable in an if statement when the...

Shader System

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Apr 28, 2020

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Version/s: 2018.4, 2020.1.0b6, 2020.2

How to reproduce:1. Open the attached project "1242345.zip"2. Open the "Test" Scene3. Open the "Test.compute" Compute Shader by sele... Read more

2
votes
Fixed

AsyncGPUReadback can leak memory under certain circumstances.

Graphics - LowLevel

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Jul 03, 2020

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Version/s: 2019.4

If you first read back into a native array, then do a normal readback, the normal readback can leak memory, if it reuses the request... Read more

0
votes
Fixed

[iOS][Metal] Screen is black when the Scene has multiple cameras with De...

Metal

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Jul 21, 2020

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Version/s: 2018.4, 2018.4.24f1, 2019.4, 2020.1

How to reproduce:1. Open the attached 'TestProject.zip' project2. Build for iOS and open the Xcode project3. Deploy Xcode project to... Read more

0
votes
Fixed

[Scene View] Scene Draw mode menu remains active even if the Scene windo...

Scene/Game View

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Jul 24, 2020

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Version/s: 2020.1, 2020.1.0a22, 2020.2, 2020.2.0a19

After opening Scene Draw mode menu, If scene window moved to a different position then the Scene Draw mode menu remains active in it... Read more

1
votes
By Design

[Encoding/compression] Baked lighting results in bright blocky artifacts...

Progressive Lightmapper

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Jul 21, 2020

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Version/s: 2019.4, 2019.4.4f1, 2020.2

How to reproduce:1. Open the attached 'URPDirectionalLightmapZeroDir.zip' project2. Make sure that your Target Platform is set to An... Read more

1
votes
Won't Fix

Dropdown value can be quickly changed when bool 'interactable' is set to...

uGUI

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Jul 23, 2020

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Version/s: 2018.4, 2019.4.4f1, 2020.2

How to reproduce:1. Open the attached project (case-1265256.zip)2. Enter Play Mode3. In the Game view click on the Dropdown displayi... Read more

0
votes
By Design

[2D][Sprite Atlas] Sprite Atlas assets are unable to upgrade

2D

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Jul 24, 2020

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Version/s: 2020.1.0a1, 2020.2.0a19

[2D][Sprite Atlas] Sprite Atlas assets are unable to upgrade. On changing Sprite packer mode from "Sprite Atlas V2 (Experimental)" t... Read more

0
votes
Fixed

[XR SDK][Performance] XR: Oculus MultiView stereorendering shows lower p...

URP Features

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Jul 24, 2020

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Version/s: 2019.4, 2020.1, 2020.2, 2021.1

Using Oculus XRSDK, multiview shows lower number of objects spawned compared to multipass.The Perf hit for MultiView(compared to Mul... Read more

0
votes
Fixed

[Scene Template] Templates Information box is getting misaligned when Ne...

Scene Template

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Jul 24, 2020

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Version/s: 2020.2.0a15, 2020.2.0a19

The information for the Templates and its documentation link text is going out of its bounding box when "New Scene" window is resize... Read more

1
votes
Not Reproducible

ImGUI text corruption

IMGUI

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Dec 05, 2019

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Version/s: 2018.4, 2018.4.13f1, 2020.2

How to reproduce:1. Open the attached "Repro.zip" project2. Open the "SEMenu" Scene3. Enter the PlayMode4. Select "Solo/Personal ser... Read more

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