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1
votes
Active

DirectX12 performance is worse compared to DirectX11 and Vulkan

DirectX12

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Dec 12, 2019

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Version/s: 2017.4, 2019.3.0f1, 2020.1

How to reproduce:1. Open attached project ("DrawCallPerf.zip")2. Open SampleScene scene3. In Game window Enable stats and Maximize O... Read more

0
votes
Fixed

ScreenCapture.CaptureScreenshotAsTexture() will fail and hang editor whe...

MacOS

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Apr 16, 2020

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Version/s: 2017.4, 2020.2.0a8

ScreenCapture.CaptureScreenshotAsTexture() will fail and hang editor when called from outside of the player window When using the me... Read more

1
votes
Fixed

[iOS] Player crashes when using Dns.EndGetHostAddresses and UnloadUnused...

IL2CPP

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Dec 31, 2019

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Version/s: 2017.4, 2020.1

Steps to reproduce:1. Open attached project "MonoMethodMessageTest.zip"2. Build for iOS and deploy the Xcode project to the iOS devi... Read more

0
votes
Won't Fix

[Android][OpenGLES] Applicaftion crashes when rendering a shader on devi...

Mobile

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Dec 09, 2019

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Version/s: 2017.4, 2018.4, 2019.2, 2019.2.15f1, 2019.3, 2020.1

Repro steps:1. Open attached project2. Run and build on Android Actual: App crashes after the splash screen Reproducible with: 2017.... Read more

1
votes
Fixed

Original window doesnt enter fullscreen mode when launching with second ...

Windows

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Dec 27, 2019

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Version/s: 2017.4.36f1, 2018.4, 2019.2.0a5, 2019.3, 2020.1

Reproduction steps:1. Open attached project2. Build and run the project3. Make sure "windowed" is unticked4. Select lower resolution... Read more

0
votes
By Design

Dynamic objects are included in shadowmaps when baking static Reflection...

Progressive Lightmapper

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Dec 20, 2019

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Version/s: 2017.4, 2018.4, 2019.2, 2019.3, 2019.3.0f1, 2020.1

How to reproduce:1. Open "SampleScene" from the attached project2. Open Lighting Settings window3. Click "Generate Lighting" and wai... Read more

0
votes
Fixed

HandleUtility.PickGameObject throws errors when called with Repaint and ...

IMGUI

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Dec 04, 2019

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Version/s: 2017.4, 2018.4, 2019.1.4f1, 2019.2, 2019.3

Reproduction steps:1. Open user's attached project "BRP_CardShark" and scene "SampleScene"2. In Hierarchy, select "Main Camera"3. Mo... Read more

0
votes
Fixed

SkinnedMeshRenderer bounds are multiplied by bone scale when "Update Whe...

Graphics - General

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Dec 16, 2019

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Version/s: 2017.4, 2018.4, 2019.2, 2019.3, 2019.3.0f3, 2020.1

How to reproduce:1. Open the attached project ("case_1205853-TriplanarBug.zip")2. Open the repro scene ("SMRBoundsBug/SMRBounds")3. ... Read more

0
votes
By Design

Some parts of a model are animated differently compared to Key frames wh...

Animation

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Dec 18, 2019

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Version/s: 2017.4, 2017.4.29f1, 2018.4, 2019.2, 2020.1

Steps to reproduce:1. Open the attached project "Case_1206315"2. Open "Test" scene3. Enter Play mode and pause it4. Go through each ... Read more

0
votes
Fixed

Cursor displays loading icon until game window loses focus when building...

Windows

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Apr 15, 2020

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Version/s: 2017.4, 2020.1.0b5, 2020.2

How to reproduce:1. Open the attached project "1238158.zip"2. Build and run the project Expected result: once the game is loaded mou... Read more

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